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  #31  
Old October 5th, 2006, 08:34 AM
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Default Re: Bug thread

I've started a thread for typos in the manual, so lets put them there and leave this for bugs.
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  #32  
Old October 5th, 2006, 09:29 AM
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Default Re: Bug thread

Please make bugs bold to increase the chanses of us seing that they are bugs and not just discussions and elaborations on previous posts.
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  #33  
Old October 5th, 2006, 11:21 AM
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Default Re: Bug thread

<i> In Dominions_3 the functionality to review opponents has been removed once the opponent is killed. As a result by the end of the game there is no way to determine how well your opponents were doing or review the graph history. Hopefully the loss of this functionality will be restored within a patch. </i>

A very painful issue, imo. I love being able to see where a game turned. Perhaps we can instead add a toggle that only shows remaining (live) nations?
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  #34  
Old October 5th, 2006, 11:39 AM
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Default Re: Bug thread

[img]/threads/images/Graemlins/Bug.gif[/img]Toggling with "w" for landscape will make units disappear against the background unless they move or you move the camera. Kind of negates toggling the landscape if you can't see the units at all

Maybe it is my video card.
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  #35  
Old October 5th, 2006, 12:01 PM
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Default Re: Bug thread

Quote:
Caduceus said:
[img]/threads/images/Graemlins/Bug.gif[/img]Toggling with "w" for landscape will make units disappear against the background unless they move or you move the camera. Kind of negates toggling the landscape if you can't see the units at all

Maybe it is my video card.
I get that as well (in the demo)
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  #36  
Old October 5th, 2006, 01:00 PM

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Default Re: Bug thread

Quote:
[b][i]Arralen said:
Restarting Dom3 normally gets rid of this annoying hiccup.
I got the same thing with Doms 2. Only seems to occur the first time you run the game after installing.
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  #37  
Old October 5th, 2006, 01:55 PM
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Default Re: Bug thread

Hi


Find a bug in the demo version.

I had the Arco Hero (Pathos), I gave to his a Characoal Shield.
After, He win the trident of the champion, the shield was move to the lab, but Pathos still have had the fire area from the shield
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  #38  
Old October 5th, 2006, 02:13 PM
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Default Re: Bug thread

Quote:
mathusalem said:
Hi


Find a bug in the demo version.

I had the Arco Hero (Pathos), I gave to his a Characoal Shield.
After, He win the trident of the champion, the shield was move to the lab, but Pathos still have had the fire area from the shield

That sounds very bad. Good catch! I boldened it to make it for the developers to find.
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  #39  
Old October 5th, 2006, 02:34 PM
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Default Re: Bug thread

Not really a bug, but important for new players : the very useful "y" key is missing in the shortcuts list (when you press "?" to see the keyboard commands)
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  #40  
Old October 5th, 2006, 02:52 PM
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Default Re: Bug thread

Forest beneath the Waves site is bugged - it's an underwater site where "A nature mage may enter to summon an Archer", but even with an item on the nature mage to allow troops to breath underwater, the troops still drown and never show up for use. Somewhat comical, but presumably the intent is to allow archers to be gathered underwater.
I think archers are not the intended being, more likely sea stags or sea dogs or something

Also in the shortcuts list : No mention of the Tab key which also doesn't conceal researchers on the map.
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