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  #1101  
Old October 1st, 2005, 09:17 AM
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Default Re:

Known bug, happens only with Bane Venom Charm and, IIRC, with Harvester of Sorrows.
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  #1102  
Old October 1st, 2005, 04:07 PM

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Edit: Edi is right!
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  #1103  
Old October 2nd, 2005, 04:55 AM
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Default Re:

Not Mastema, Mabakiel.

Edi
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  #1104  
Old October 21st, 2005, 11:55 AM

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Default Re:

Wither bones removes mist form from non-undead.
Minotaur manikin can still use gore attack after losing their head.
Some undead don't have undead leadership when gift of reasoned(eater of dead is one of them i think).
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  #1105  
Old October 21st, 2005, 08:49 PM
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Default Re:

I hired The Lost One and he came to me with -3 astral pearls... Perhaps the computer players are cheating and using more gems than it they are allowed to???
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  #1106  
Old November 1st, 2005, 05:26 PM
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Default Re: Lightning Swarm bug / issue


Seems to me that the lightning swarm type weapons (low armor negating damage) shouldn't work the way they do. Right now, even though they're lightning damage and that's why they're armor negating, the weapon has full effect on units that are immune to lightning damage.

Since the armor negation comes from lightning, it shouldn't be capable of doing anything to lightning immune troops like mechanical men. Currently, a bunch of spring chickens, er, hawks, or air elementals blow through mechanical men when they shouldn't be able to.
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  #1107  
Old November 2nd, 2005, 06:56 AM
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Default Re:

Quote:
Molog said:Some undead don't have undead leadership when gift of reasoned(eater of dead is one of them i think).
That just means that the monster type has no undead leadership specified (default 0), whereas normal leadership other than 25 (the default) must be specified separately. Ghouls and soulless at least have a base undead ldr 25. Don't know about the longdead. Eater of the Dead is a special case that is going to go on a rampage anyway, so it's irrelevant if it doesn't have any leadership at all.

Edi
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  #1108  
Old November 2nd, 2005, 08:51 AM

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Default Re:

but it would be kind of cool to see the eater of the dead turn around and eat the army he was leading
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  #1109  
Old November 6th, 2005, 05:32 PM

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I had an airqueen cast mists of deception and then retreat. The mists of deception spell remained actived after the airqueen retreated.
The enemy troops kept running around for a long time killing illusions until their side retreated and because they were mindless mostly the army dissolved.

Mists of Deception + retreat should be capable of stopping any army in its tracks, seems a bit too strong.

Also repeated casting of puppet mastery, relief causes long lockups in the battle replay. It is something graphical, because if you move the view so that the animations aren't rendered, the lockups don't happen.
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  #1110  
Old December 11th, 2005, 05:09 AM

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Default Re: Holy Avenger & Poison

I just watched a deathmatch where a great mother killed Atlantis' prophet. Then she took poison damage for a while and was hit by Holy Avenger every round she was suffering it.
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