.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old April 3rd, 2009, 01:10 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Great fun if anybodys reading this you should sign up nice quick play battle
Cheers DD
Reply With Quote
  #12  
Old April 4th, 2009, 06:48 AM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by Lt. Ketch View Post
Tried running it this morning and got about 6-7 turns into it. I've played more WW2 than MBT, so this has been interesting. I hate Milans already.
ATGM's are your enemy. You will learn to hate them more than anything in this campaign. At least until the US and Germans show up with M1's and Leopards.

RE: WW2, I am already working on something like this for that version.
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #13  
Old April 6th, 2009, 03:09 AM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by Double_Deuce View Post
Quote:
Originally Posted by Lt. Ketch View Post
Tried running it this morning and got about 6-7 turns into it. I've played more WW2 than MBT, so this has been interesting. I hate Milans already.
ATGM's are your enemy. You will learn to hate them more than anything in this campaign. At least until the US and Germans show up with M1's and Leopards.

RE: WW2, I am already working on something like this for that version.
I have to admit,ATGM's are a bit much for me also
Keeping working on the WW2 version as I would prefer to play that
Reply With Quote
  #14  
Old April 6th, 2009, 03:36 AM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by gila View Post
I have to admit,ATGM's are a bit much for me also
Keeping working on the WW2 version as I would prefer to play that
WinSPMBT quickly teaches you to "never leave your vehicles hanging out near the edges of treelines".
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #15  
Old April 6th, 2009, 04:46 AM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by Double_Deuce View Post
Quote:
Originally Posted by gila View Post
I have to admit,ATGM's are a bit much for me also
Keeping working on the WW2 version as I would prefer to play that
WinSPMBT quickly teaches you to "never leave your vehicles hanging out near the edges of treelines".
Then you must of got my files.
Armour carnage as it was,i was too rash and should not have deployed all on the road.
That desire to get there first (and 12 turn limit) worked against me.
Instead i should used something closer the intial deploy.
I was lucky to get that draw!
Reply With Quote
  #16  
Old April 6th, 2009, 06:25 AM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by gila View Post
Quote:
Originally Posted by Double_Deuce View Post
Quote:
Originally Posted by gila View Post
I have to admit,ATGM's are a bit much for me also
Keeping working on the WW2 version as I would prefer to play that
WinSPMBT quickly teaches you to "never leave your vehicles hanging out near the edges of treelines".
Then you must of got my files.
That, and I playtested it too.
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #17  
Old April 6th, 2009, 12:26 PM
EJ's Avatar

EJ EJ is offline
Sergeant
 
Join Date: Apr 2007
Location: U.S. (GA)
Posts: 224
Thanks: 22
Thanked 26 Times in 18 Posts
EJ is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Double Deuce,
I played the tournament test battle to a draw. You seemed to give the AI overwhelming odds. I mean 18 rifle squads, 2 machine guns, 2 mortar teams,1 AA gun and 3-4 atgms to the player's 9 squads with NO arty or air? I don't see how anyone could have won. The v hexes in the North forrest were impossible to hold. Enemy AI were swarming even when you poured all the apcs 30mm agls into them! All in all it was challenging but the AI had the advantage through superior numbers.
Reply With Quote
  #18  
Old April 6th, 2009, 01:34 PM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Quote:
Originally Posted by EJ View Post
Double Deuce,
I played the tournament test battle to a draw. You seemed to give the AI overwhelming odds. I mean 18 rifle squads, 2 machine guns, 2 mortar teams,1 AA gun and 3-4 atgms to the player's 9 squads with NO arty or air? I don't see how anyone could have won. The v hexes in the North forrest were impossible to hold. Enemy AI were swarming even when you poured all the apcs 30mm agls into them! All in all it was challenging but the AI had the advantage through superior numbers.
I didn't pick the enemy forces, the AI did. All I did was set up a generated campaign using the same date and nations I will be using for the live campaign. What I did was just use a custom map, set the VH and purchase the small core force. Everything but that was the AI. Since I purchased the vehicles (not really needed on such a small map) it gave the AI those extra points to spend on ground pounders).
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #19  
Old April 6th, 2009, 01:45 PM

Koh Koh is offline
Corporal
 
Join Date: Apr 2008
Posts: 112
Thanks: 1
Thanked 10 Times in 7 Posts
Koh is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

The battle was certainly challenging, but far from unbeatable. I got a nice marginal victory, mainly because I concentrated my forces on holding the hexes I knew were easy to hold, ignoring the hexes in the north, using large amounts of Z fire to keep the enemy infantry routed and by keeping my vehicles alive. While I lost 2 BTRs and some 30 men, the enemy lost some 150 men, and I made sure to destroy those squads to the last man to get the score.

As a side note, the huge infantry waves are the reason I usually buy the force for the AI myself. The AI often seems to ignore buying tanks or APCs and just goes for mass infantry.

- Koh
Reply With Quote
  #20  
Old April 6th, 2009, 06:27 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: vs AI Tournament (SAMPLE BATTLE)

Firstly if I am reading this wrong feel free to chastise me but seems quite a bit of negative response, hate ATGMs wait till you do WW2 outnumbered etc.
Guys its a game & DD has been kind enough to devote some of his time to you, as said earlier I thought it was great fun.

I propose the following as we have to save the game at the end of each turn (grief will I remember post it me thinks) could use as a sort of bootcamp. DD could look at the 2 players that did best & they could send there saves to anyone intrested. Just save each turn to a diffrent slot each time starting at save 10.

To WW2 guys think of an ATGM as a harder to spot accurate dangerous ATG you would not parade your vehicles in front of them in WW2 same applies in MBT. So you use the same tactics as you do if you suspect guns its just they are even harder to spot. This is a great oportunity for you to cut your teeth on MBT DD has commited time to building a campaign for you & I have no intrest in who wins just want to play because it should be fun something a bit diffrent.
Changing my avatar for a week so you can see what you are facing.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.