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  #21  
Old August 20th, 2004, 03:31 AM
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Tuidjy Tuidjy is offline
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Default Re: MP Game - Yarnspinners

Given that Vanheim has been taken, I'd like to call
Caelum. I do not know what predender I will end up
playing yet, I have never thought of a storyline for
the birdies. But I bet on something nasty :-)
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  #22  
Old August 20th, 2004, 04:52 AM

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Default Re: MP Game - Yarnspinners

This sounds like fun. I'd like a go with R'lyeh as I haven't played them yet (bit of an easy one of course, with lots of available material - as long as I don't mind risking my sanity...)
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  #23  
Old August 20th, 2004, 05:16 AM

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Default Re: MP Game - Yarnspinners

I'll play as Atlantis.
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  #24  
Old August 20th, 2004, 08:55 AM
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Default Re: MP Game - Yarnspinners

Quote:
Cainehill said:
How are points to be awarded in the case of ties? Provinces and castles in particular might be even, especially as everyone has an incentive to try to get up there for the points.
I'll pool the points and distribute them evenly, e.g. 2 players tied for first and second get 15 points each.
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  #25  
Old August 20th, 2004, 10:48 AM
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Default Re: MP Game - Yarnspinners

Raven Darkshadow Bloodfyre will show you fools the folly of your ways, in blackness and in night. Stygian night. Nevermore.
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  #26  
Old August 20th, 2004, 11:52 AM

Karacan Karacan is offline
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Default Re: MP Game - Yarnspinners

Quote:
Lex said:
Riven, Lord of Fire and Ice, Breaker of Spirits, Corrector of Illiterate Fools hereby rises from his slumber to bring attention to your ill conceived plans: it is clearly stated in the rules for this contest of wit, that no army will be counted points.

What lies Dead yet stirs as Life need not read nor write nor wit nor thought. World domination by turn 60 will suffice.
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  #27  
Old August 20th, 2004, 09:30 PM

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Default Re: MP Game - Yarnspinners

I'm gonna pull out while the game is still open. Doing the responsible thing and gonna give equal time to work as I do to games. Got too much work expected in the next few months. maybe next time.. Vanheim is now up for grabs
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  #28  
Old August 20th, 2004, 11:02 PM

Karacan Karacan is offline
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Default Re: MP Game - Yarnspinners

How many players are you looking for, anyway? I'd suggest a max of ten, that's ten Posts per turn plus two or three from observers. You get my meaning.

And when do you intend to start, anyway? As I said, next week is going to be a busy one for me, but with 72 no quickhost, I should be able to get in everything.
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  #29  
Old August 20th, 2004, 11:11 PM

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Default Re: MP Game - Yarnspinners

People used to ride cohen about weird games...LOL

frosted flake
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  #30  
Old August 21st, 2004, 12:54 AM

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Default Re: MP Game - Yarnspinners

I'd like to participate in this as well, with the 72hour no QH i'll even be able to savor it. I'll be taking Abysia into the fray.

[edit]
might i also suggest that as an addittional rule, 20 points be awarded for each global spell a nation has in play on turn 60?
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