.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Shrapnel General

Reply
 
Thread Tools Display Modes
  #1  
Old February 27th, 2005, 01:15 PM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,082
Thanks: 28
Thanked 246 Times in 82 Posts
Tim Brooks is on a distinguished road
Default Why Traditional Retail and Niche Games Don\'t Work

An excerpt from our most recent Blog:

The Big Picture – 2004

Okay now for all those numbers… Last year, sales of Computer Games (and I am not including Video Games – the Console Game Market) was down $100 million dollars from the $1.2 billion mark in 2003. There were two, count ‘em, two games that had sales of 500,000 units and 18 games that had sales of 250,000 units or more. It is projected that less than 6% of all Computer Games made a profit. Based on the varying definitions of what is a new release, it is hard to know for sure how many products were released in 2004, but a number that I can live with is 1100 titles (in 1999 that figure was over 2200 titles). The average budget for development of a computer game is now over $2 million per title. And the average breakeven point in unit sales is around 110,000 units. The average retail price point is $24.45. And the average game at retail sales under 5,000 units!

Read this blog here.
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
  #2  
Old March 9th, 2005, 05:58 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

Tim, I found the peace to be very eye opening. This just goes to show you that you learn something new each day. Thank you for providing us with the information and hopefuly an new outlook on the nitch market and how those games are sold.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old March 9th, 2005, 09:16 AM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,082
Thanks: 28
Thanked 246 Times in 82 Posts
Tim Brooks is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

Thanks Atrocities. ANother blog on this subject will be up soon!
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
  #4  
Old March 9th, 2005, 04:38 PM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

Wow I never thought it was that hard to get a succesful game in the retail market. Gives a whole new perspective on what you guys are doing here for all of the niche games.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #5  
Old March 9th, 2005, 05:26 PM
Azselendor's Avatar

Azselendor Azselendor is offline
First Lieutenant
 
Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
Azselendor is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

These articles area really useful and provide me with some much needed insight into the gaming industry. Thank you!
__________________
@Azselendor #BoldlyGoing
/ Space Empires // Orlando Pest Control
Reply With Quote
  #6  
Old March 9th, 2005, 09:37 PM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,082
Thanks: 28
Thanked 246 Times in 82 Posts
Tim Brooks is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W


Quote:
Wow I never thought it was that hard to get a succesful game in the retail market.
If it were easy, there would be many more publishers out there! Remember the 1980's?
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
  #7  
Old March 9th, 2005, 09:38 PM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,082
Thanks: 28
Thanked 246 Times in 82 Posts
Tim Brooks is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

Quote:
Klvino [ORB] said:
These articles area really useful and provide me with some much needed insight into the gaming industry. Thank you!
Your welcome Klvino.
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
  #8  
Old March 9th, 2005, 11:20 PM
Combat Wombat's Avatar

Combat Wombat Combat Wombat is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
Combat Wombat is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

Quote:
Tim Brooks said:

Quote:
Wow I never thought it was that hard to get a succesful game in the retail market.
If it were easy, there would be many more publishers out there! Remember the 1980's?
Actually I don't remeber the 80's I was 2 when they ended.

I know what you mean though
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

Reply With Quote
  #9  
Old March 9th, 2005, 11:37 PM
Tim Brooks's Avatar

Tim Brooks Tim Brooks is offline
Major
 
Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,082
Thanks: 28
Thanked 246 Times in 82 Posts
Tim Brooks is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

Oh God, I'm old...
__________________
Tim Brooks
Shrapnel Games
Reply With Quote
  #10  
Old March 9th, 2005, 11:38 PM
Mindi's Avatar

Mindi Mindi is offline
Lieutenant Colonel
 
Join Date: Jun 2004
Location: Lancaster, OH, USA
Posts: 1,250
Thanks: 28
Thanked 74 Times in 49 Posts
Mindi is on a distinguished road
Default Re: Why Traditional Retail and Niche Games Don\'t W

ROTFLOL, Richard and I were thinking the same thing. We're getting old!
__________________
"All that is necessary for the triumph of evil is that good men do nothing."

For those looking for with this forum, please see Annette as I am retired.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.