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  #1  
Old May 1st, 2007, 12:52 AM

VedalkenBear VedalkenBear is offline
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Default Any clue..?

Can someone tell me what a 'no holiness' crash error is? It happens on turn generation, with my modded nation.
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  #2  
Old May 1st, 2007, 12:56 AM

mivayan mivayan is offline
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Default Re: Any clue..?

Quote:
VedalkenBear said:
Can someone tell me what a 'no holiness' crash error is? It happens on turn generation, with my modded nation.
A unit which isn't sacred (#holy) has holy magic. iirc.
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  #3  
Old May 1st, 2007, 01:11 AM
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Default Re: Any clue..?

^^^ This guy is correct. A unit with Holy paths must also be sacred.
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  #4  
Old May 1st, 2007, 11:28 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Any clue..?

Were you playing with the vanilla game? Or with mods?
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  #5  
Old May 1st, 2007, 11:42 AM

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Default Re: Any clue..?

He's trying to make his mod work, I think.
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  #6  
Old May 1st, 2007, 12:52 PM

VedalkenBear VedalkenBear is offline
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Default Re: Any clue..?

Ah-hah... I'm curious as to why this causes an error on turn propagation instead of on loading the mod. Ah well, easy to correct.
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  #7  
Old May 1st, 2007, 01:11 PM

Sombre Sombre is offline
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Default Re: Any clue..?

Simple answer: Suspense. It's the reason if you ever make a high level summon spell you should try it out on modded cheap settings first to be sure.
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