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  #11  
Old September 17th, 2007, 10:26 PM
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Default Re: DevnullMod 1.0 Released!

You forgot Crystalline, and SJ added a new one in P&N called Gravitic.
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  #12  
Old September 18th, 2007, 01:48 AM
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Default Re: DevnullMod 1.0 Released!

Heh - 'This is not the planet you are looking for.'
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  #13  
Old September 18th, 2007, 11:03 AM
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Default Re: DevnullMod 1.0 Released!

Quote:
Tnarg said: Psychic/Religous: ????? named facility - a temple that utilizes the enhanced mental capabilites of the race to facilitiate system wide happiness.
This would need to be better than the system happiness facility Religious already has (Fate Shrine) to be worthwhile to build.
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  #14  
Old September 18th, 2007, 01:22 PM
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Default Re: DevnullMod 1.0 Released!

Empire wide happiness?
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  #15  
Old March 12th, 2009, 06:37 PM
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Default Re: DevnullMod 1.0 Released!

Ok, I'm playing the latest version of this mod, and I have a question. How do I get the research lab component to show up so that I can put them on my ships & bases? What do I need to research for it to appear?
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  #16  
Old March 13th, 2009, 09:06 PM
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Default Re: DevnullMod 1.0 Released!

Research 3, and it only goes on bases.
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  #17  
Old March 14th, 2009, 04:21 PM
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Default Re: DevnullMod 1.0 Released!

Quote:
Originally Posted by Randallw View Post
Research 3, and it only goes on bases.
Ok, thanks for the info. I haven't built any bases yet. I'll have to see about that. I must have been thinking about another mod where you could put research labs on ships.
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