.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $8.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 28th, 2012, 10:12 PM

Immaculate Immaculate is offline
Captain
 
Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
Immaculate is on a distinguished road
Default Zmey heads don't grow back between battles?

I thought the heads grew back but i have a one-headed zmey. Please zmey- grow your head back- you are way more badass with three heads than with one.
Reply With Quote
  #2  
Old March 28th, 2012, 10:41 PM

bbz bbz is offline
First Lieutenant
 
Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
bbz is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

As we are on zmeys, am I the only one that thinks that zmeys are a bit too powerful for their price?
Reply With Quote
  #3  
Old March 28th, 2012, 10:47 PM

Immaculate Immaculate is offline
Captain
 
Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
Immaculate is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

I don't think so now that i learned that they don't get their heads back. stupid zmey; Grow that nub!
Reply With Quote
  #4  
Old March 28th, 2012, 10:54 PM

bbz bbz is offline
First Lieutenant
 
Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
bbz is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

You didnt happen to have 3 helmets on him did you Btw fyi zmeys are different than hydras in mythology, they don't grow heads back and there is always a hero to cut all of their heads off (so expect that in your game:P )
Reply With Quote
  #5  
Old March 29th, 2012, 04:01 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Zmey heads don't grow back between battles?

Yeah, they don't grow back.

The super-observant may notice that the sprite for a newly-beheaded Zmey is different to that of a not-newly-beheaded Zmey. The blood gets darker as it dries.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
The Following 2 Users Say Thank You to llamabeast For This Useful Post:
  #6  
Old March 29th, 2012, 04:52 AM

jimbojones1971 jimbojones1971 is offline
First Lieutenant
 
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
jimbojones1971 is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

Quote:
Originally Posted by llamabeast View Post
Yeah, they don't grow back.

The super-observant may notice that the sprite for a newly-beheaded Zmey is different to that of a not-newly-beheaded Zmey. The blood gets darker as it dries.
Really? That is very cool, I have to say :-)
Reply With Quote
  #7  
Old March 29th, 2012, 01:50 PM

Groundworm Groundworm is offline
Second Lieutenant
 
Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
Groundworm is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

Quote:
Originally Posted by bbz View Post
As we are on zmeys, am I the only one that thinks that zmeys are a bit too powerful for their price?
No, bbz, you're not the only one. I completely agree with you.

Last game I played, I had an ember lord who was my prophet, fighting in my own dominion. He had several artifacts (Amon Hotep, Robe of Cailus the Druid, maybe one other), and otherwise excellent gear. Fire resistance 100. Went up against a zmey, got two afflictions: lost one eye, then lost the other eye. He ended up running from the zmey.

How does a fire-based, fire-immune creature get both of his eyes burnt out by something that costs half as many gems, and had *far* fewer gems worth of equipment!?

Also, the raiding potential of zmeys is absolutely fantastic. At 30 gems each, they're far too accessible.
Reply With Quote
  #8  
Old March 29th, 2012, 02:44 PM
Shardphoenix's Avatar

Shardphoenix Shardphoenix is offline
Sergeant
 
Join Date: Feb 2012
Posts: 317
Thanks: 6
Thanked 4 Times in 4 Posts
Shardphoenix is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

And don`t forget, that you can`t even effectively mind-hunt Zmeys, because you need to kill every single one of them THREE TIMES... And they have 18 MR.
__________________
It is pitch black. You are likely to be eaten by a grue.
Reply With Quote
  #9  
Old March 29th, 2012, 02:47 PM

bbz bbz is offline
First Lieutenant
 
Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
bbz is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

yep. Plus they can have amulet of the werewolf dealing with morale problems, and you still have 2 misc slots for resistances/ or amulet of MR.
(not to mention that the chances of amulet of the werewolf being picked up is 100% so even if you win a battle against a zmey with your army, you have to say bye bye to one of your mages (and that's just a nice side effect))
Reply With Quote
  #10  
Old March 29th, 2012, 03:00 PM

Valerius Valerius is offline
Major General
 
Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
Valerius is on a distinguished road
Default Re: Zmey heads don't grow back between battles?

Quote:
Originally Posted by Immaculate View Post
I don't think so now that i learned that they don't get their heads back. stupid zmey; Grow that nub!
Lol. This is the funniest "zmey is/isn't OP" thread so far.


Quote:
Originally Posted by bbz View Post
yep. Plus they can have amulet of the werewolf dealing with morale problems, and you still have 2 misc slots for resistances/ or amulet of MR.
(not to mention that the chances of amulet of the werewolf being picked up is 100% so even if you win a battle against a zmey with your army, you have to say bye bye to one of your mages (and that's just a nice side effect))
Lychantropos' amulet is easily the magic item I hate most. If I could make one change to CBM magic items I'd increase the cost of this cursed (literally) item to 10 gems.

The worst part of fighting of fighting zmeys is that they usually have it equipped.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2019, Shrapnel Games, Inc. - All Rights Reserved.