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  #11  
Old July 16th, 2009, 12:51 PM
Squirrelloid Squirrelloid is offline
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Default Re: Survival

I support the call for more available pretender chasses.

In particular, the existing chasses are heavily skewed to nature, earth, and death for non-rainbows with magic paths and mobility. Some pretenders to round out the magic diversity a little more would be nice. In particular, water and fire are really missing anything resembling a decent bless chassis. (Astral and Blood can do it on an immobile pretender chassis as i recall, not looking at it right now, and who blesses air?) When you best option for a water bless (of any strength) is the cold mage rainbow chassis...
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  #12  
Old July 16th, 2009, 01:32 PM

rdonj rdonj is offline
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Default Re: Survival

Quote:
Originally Posted by hEad View Post
Quote:
Originally Posted by analytic_kernel View Post
You might want to place the updated attachment in the first post (which you should still be able to edit). It's more likely to get downloaded there than from a post part of the way through the thread.
I have no idea if you can edit the attachment in a previous post - If it is possible it sure as hell isn't obvious!
You have to hit edit and then "go advanced".
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  #13  
Old July 16th, 2009, 09:30 PM
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hEad hEad is offline
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Default Re: Survival

Quote:
Originally Posted by rdonj View Post
Quote:
Originally Posted by hEad View Post
Quote:
Originally Posted by analytic_kernel View Post
You might want to place the updated attachment in the first post (which you should still be able to edit). It's more likely to get downloaded there than from a post part of the way through the thread.
I have no idea if you can edit the attachment in a previous post - If it is possible it sure as hell isn't obvious!
You have to hit edit and then "go advanced".
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  #14  
Old July 30th, 2009, 06:53 PM

Frozen Lama Frozen Lama is offline
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Default Re: Survival - Now 1.11

so, how about that MP game hEad?
if you can add in one more nation, we could have an awesome 4 player game. me and trumanator are both itching to try it out competitivley.

Edit: one thing though- why the 25% on the recruitable mages? this just means that you get a bunch of useless pathless guys. maybe make them 100% S. this makes them work, and also makes it so you don't need to take S on your pretender or risk not being able to sentience anything.

Last edited by Frozen Lama; July 30th, 2009 at 07:19 PM..
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  #15  
Old December 24th, 2009, 04:01 PM

Frozen Lama Frozen Lama is offline
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Default Re: Survival - Now 1.11

bump for my game
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