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  #21  
Old December 26th, 2009, 10:54 AM
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Default Re: Windows 7?

Helge, were all those machines upgraded to Windows 7 or where they new machines with Win 7 already installed ? ( I'm guessing they were upgraded but IDK for sure )

Do you think the reason some people are having trouble with Win 7 is hardware related ( older sound or video cards etc ) or related to setting up the game to work with Win 7 ??

Did you need to adjust any settings to get the games to work with either the Vista or Win 7 ?

Don
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  #22  
Old December 27th, 2009, 07:21 AM
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Default Re: Windows 7?

Quote:
Originally Posted by DRG View Post
Helge, were all those machines upgraded to Windows 7 or where they new machines with Win 7 already installed ? ( I'm guessing they were upgraded but IDK for sure )

Do you think the reason some people are having trouble with Win 7 is hardware related ( older sound or video cards etc ) or related to setting up the game to work with Win 7 ??

Did you need to adjust any settings to get the games to work with either the Vista or Win 7 ?

Don
Don,

I did clean installs on all machines as follows:

1.) Backup all personal important data by manual copying on usb-harddrives
2.) Reboot with the Win-Seven DVD
3.) Repartition the drives to your personal needs and format the drives with NTFS
4.) Install Win-Seven
5.) Manually copy the Win-SPWW2 and Win-SPMBT folder back to your drives
6.) Manually create a desktop link to gameoptions.exe of MBT and SPWW2
7.) Copy this link to your desktop
8.) Right click on the link and set in the compatibility mode "run as admin"

I run both games on all machines in windowed mode, because I have 1600x1200 and 1600x1080 resolution on my PCs and 1280x800 res on my laptop. Only thing I switched off in the gamesoptions app was the intro, since this killed the games due to whatever incompatibility with vista/win7.

Yes, I´m pretty convinced problems to run WinMBT and WinSPWW2 properly are caused due to device/graphic/sound driver issues, since the games seem to use standard Direct-3D and sound API calls. I even can run the two games without having them installed on the harddrives from a 2 gig USB Stick. I indeed already used this method for my pc at work where this method also worked.

I think you can easily test a whole spectrum of OS compatibility by using Microsoft Virtual PC, where you can check out XP/VISTA/Windows Server in Virtual Desktop machines. IIRC I made a post about this last year or even longer in the past.

Ahh, here it is:

http://forum.shrapnelgames.com/showt...virtual&page=2

and here:

http://forum.shrapnelgames.com/showp...01&postcount=9

So running the games from a virtual XP machine might be a last help measure for some folks, where due to whatever reason all other help might fail.

cheers

Helge

Last edited by TheDesertFox; December 27th, 2009 at 07:29 AM..
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  #23  
Old December 27th, 2009, 10:08 AM
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Default Re: Windows 7?

Thanks Helge. Hopefully this will help those having problems

Don
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  #24  
Old December 31st, 2009, 10:17 AM

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Default Re: Windows 7?

I have found a very simple solution to my Windows 7 full screen mode problem. Before I start the game I change to the refresh rate for my monitor from 59 Hertz to 60 Hertz. After the game closes, the refresh rate goes back to 59 so I have to do it every time I start the game, but it works every time. I do not have to set the game to Windows XP compatibility or make any other changes in my system.

System Info:
OS: Windows 7
Graphics Card: Nvidia 9800GT
Monitor: AOC 2019Vwal LCD


Dan
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  #25  
Old December 31st, 2009, 12:39 PM
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Default Re: Windows 7?

Interesting. What problems show up when you don't make this change ??

Do you still need to shut off the intro screen ??

Don
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  #26  
Old December 31st, 2009, 02:11 PM

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Default Re: Windows 7?

Quote:
Originally Posted by DRG View Post
Interesting. What problems show up when you don't make this change ??

Do you still need to shut off the intro screen ??

Don
I get the garbled screen shown earlier in the thread and no I don't need to make any other changes.
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  #27  
Old January 1st, 2010, 09:43 AM
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Default Re: Windows 7?

What inspired trying a change in the refresh rate ?

Don
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  #28  
Old January 1st, 2010, 11:27 AM
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Default Re: Windows 7?

Sorry to jump in but laugh if that solves it, no longer have installed or would test perhaps someone else could, also higher refresh rate like 70Htz if supported.
A question I assume you are set to display at 60 not 59HTz, if so wonder if there is a glitch in Win 7 causing this, doubt very much its the graphic card perhaps someone should tell microsoft
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  #29  
Old January 1st, 2010, 12:24 PM
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Default Re: Windows 7?

Quote:
Originally Posted by Imp View Post
Sorry to jump in but laugh if that solves it, no longer have installed or would test perhaps someone else could, also higher refresh rate like 70Htz if supported.
A question I assume you are set to display at 60 not 59HTz, if so wonder if there is a glitch in Win 7 causing this, doubt very much its the graphic card perhaps someone should tell microsoft
59hz is certainly not any frequency I have seen ever.

LCD monitors have a typical refresh rate of 60hz, some with a 70hz option.

59hz - could be because you have a hardware problem of some sort perhaps, like a dodgy or over-strained power brick perhaps, or video card not seated properly?

Andy
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  #30  
Old January 1st, 2010, 01:51 PM

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Default Re: Windows 7?

Quote:
Originally Posted by DRG View Post
What inspired trying a change in the refresh rate ?

Don
I have an old Sony Mulitscan 200sx CRT monitor that has non-standard refresh rates, normally for windows it isn't a problem, however for linux I have to manually edit the xorg.conf to the correct refresh rates or I get garbled video with the nvidia drivers, so I thought I would give it shot and it worked. Nothing else worked.
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