.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 9th, 2013, 05:06 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default A thought

The changes to RCL & RPG firing at fast moving vehicles are quite noticeable & this got me thinking. No idea if possible & getting the AI to use effectively would probably be the major issue but I will put it up for thought anyway.
Vehicles at present always start the turn stationary is there an way to change the vehicle mechanics to something like this.
1) It costs vehicles say 2MP to start moving (means cant go from stationary to max speed as a bonus)
2) Considered moving till spend a MP to stop.
3) Possibly once stopped it could spend another MP to remain stationary & then could be considered completely stationary.

So moves spends a point to stop, fires with a minor penalty for moving,
If it spent a "dummy" MP to remain stationary or fired a second time that shot would be as a stationary firer.
__________________
John
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:20 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.