.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old November 6th, 2007, 02:15 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Warhammer map is finished: when do we play?

I'd LOVE to play MP on the warhammer map with the warhammer modded nations.

Maybe someone who is hosting games and is interested in that map to could start a game, select a few of the nicely modded nations by Sombre (and others if needed) and LET ME JOIN!!!
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #2  
Old November 6th, 2007, 03:45 PM

Nikolai Nikolai is offline
Sergeant
 
Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
Nikolai is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

Is Sylvania a Warhammer modded nation?

*whistles innocently*
Reply With Quote
  #3  
Old November 6th, 2007, 04:32 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

I don't know WHICH ones are already finished, Sombre did quite a few, skaven for example is very popular.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #4  
Old November 6th, 2007, 05:49 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

Skaven, Ogre Kindoms and Tomb Kings all seem to be in a very nice state.
Sylvania and possibly sanguinia(I think I remember hearing it was based on warhammer vampire counts) could also be used.
The empire+greenskins are also in development as far as I've heard.
Reply With Quote
  #5  
Old November 6th, 2007, 08:44 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Warhammer map is finished: when do we play?

Teutanion is roughly Warhammer themed as well.

I will host a game if someone else will organise and admin it.

Sylvania and Teutanion will need to be rebalanced a bit, but I'm sure me or Sombre would be happy to do that. Sombre has already made Conceptual Balance versions if people would like to play using that (there isn't a CBM Tomb Kings yet, but one could be made quite quickly I think).
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #6  
Old November 7th, 2007, 08:09 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

I think Teutanion is reasonably well balanced for vanilla. Sylvania is imo overpowered though - I nerfed them a fair bit for the cbm version.

You have the list of warhammery nations right though, sanguinia, skaven, ogre kingdoms, sylvania, teutanion, tomb kings. You could then have Marignon in place of the empire, possibly use a couple of other vanilla nations as standins.
Reply With Quote
  #7  
Old November 7th, 2007, 03:46 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

i'd love a game like that

-Ulm could be bretonnia sort of, a few name changes would make it even better
-vaettiheim for orcs n goblins?
-LA ermor for undead if you want another evil race, but next to tombkings then.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #8  
Old November 7th, 2007, 05:38 PM

Nikolai Nikolai is offline
Sergeant
 
Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
Nikolai is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

Please reblance Sylvania if necessary, but I would love to play it in such game.
Reply With Quote
  #9  
Old November 8th, 2007, 02:11 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

Teutanion is basically a bretonnia of sorts. Far closer than Ulm is, anyway.
Reply With Quote
  #10  
Old November 8th, 2007, 12:22 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Warhammer map is finished: when do we play?

Ow ok, I don't know many mods so I'll believe you

Is your empire mod somewhat ready too (else Marignon would fit, but maybe LA man tower of chelms even better?)
Or Shinuyama for orc n goblins
Tirnanog as high elves?

The game really lacks a dwarven nation though

Woodelves could be a mix of Tirnanog and pangaea, if someone could just throw them together somewhat balanced.
Delete some satyrs, centaurs and the pans and enter some elvish pplz and leaders from tirnanog.. ow and delete harpies of course, cus they are evil

DE.. no real replacement IMHO would be THE ideal bloodhunt nation on that map.. except no of the current bloodnations resemble them in the least.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.