.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old August 29th, 2017, 03:19 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: Unit Movement Keys?

Quote:
Originally Posted by Mobhack View Post

But never use the move-all mode anywhere that may draw opfire!
Well......the exception would be if you are making a Banzai! charge......

The thing is if you ARE trying to keep your platoon together it helps to keep them that way......under the right circumstances
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #12  
Old August 30th, 2017, 09:30 PM
lawrie5's Avatar

lawrie5 lawrie5 is offline
Private
 
Join Date: Mar 2003
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
lawrie5 is on a distinguished road
Default Re: Unit Movement Keys?

Like i say if you're playing a large engagement, with many hexes... and with many of your units.... all having to say move 'right.'

Let's say they're only moving a few hexes at a time (or sometimes 1 if they're infantry in rough terrain haha.)

Well.... to move 10 units... over 20 turns is to move and click the mouse 200 times. That is just with 10 units??!

Where as pressing buttons, with short cut unit cycle keys and a key for say right in this example is a million times less onerous.

Sure you would use the mouse for moving units like tanks / fast units etc. but for the slow sludge of humanity behind them, keys would be a life saver and there is no pretending otherwise.

There is no way... some guy is pleasantly benign at the prospect of say moving 40 units to the right each turn.... for 20 - 30 turns hehe.

So I deffo urge the inclusion of movement keys - so they can be used for repetitive tasks instead of the mouse. It would make larger scenarios far more playable imo.
__________________
Terrorist or Freedom Fighter, all a matter of taste?
Reply With Quote
  #13  
Old September 1st, 2017, 04:00 AM

PantherCub PantherCub is offline
Corporal
 
Join Date: Nov 2015
Location: Sweden
Posts: 75
Thanks: 4
Thanked 13 Times in 11 Posts
PantherCub is on a distinguished road
Default Re: Unit Movement Keys?

Quote:
Originally Posted by lawrie5 View Post

Sure you would use the mouse for moving units like tanks / fast units etc. but for the slow sludge of humanity behind them,
So you are racing your tanks ahead of your infantry? Very British...
Reply With Quote
  #14  
Old September 1st, 2017, 09:06 PM
lawrie5's Avatar

lawrie5 lawrie5 is offline
Private
 
Join Date: Mar 2003
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
lawrie5 is on a distinguished road
Default Re: Unit Movement Keys?

Quote:
So you are racing your tanks ahead of your infantry? Very British...
Muhahahah true true!
__________________
Terrorist or Freedom Fighter, all a matter of taste?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.