.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #31  
Old January 5th, 2007, 03:37 AM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3

I see.....

I hope there is an se5 ver. that would be cool
Reply With Quote
  #32  
Old January 5th, 2007, 04:08 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3

Thanks.
Reply With Quote
  #33  
Old January 5th, 2007, 02:31 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3

I hope there will be a version 3.07 with fully working AI for SE4 - that would be way cooler ..
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #34  
Old January 6th, 2007, 11:45 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3

Ya, I agree.
Reply With Quote
  #35  
Old January 17th, 2007, 04:39 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3.05

Status update: I looked for the backup with the Oleg AI pack and haven't found it yet (I know I have it on at least one backup though). I did have the actual AI's installed on my main SE4 computer, but before I could extract them into a new version of the pack, my computer suffered some kind of evil breakdown which I haven't had time to analyze and repair.

PvK
Reply With Quote
  #36  
Old January 23rd, 2007, 06:45 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3.05

Just FYI...

I started a single player, 255-system game with the latest version of Proportions and my colonising neutral files installed. I had "not all warp points connected" and as a result found myself in a small disconnected cluster with no other races present. Rush-researched warp-openers (only took me 180-odd turns), introduced myself to the galaxy at large, and found the AI to be doing very nicely, thankyou very much.

~turn 200, the Jraenar are running around with some pretty formidable ripper beam/ basic laser+JP engine ships, the Praetorians have a multi-system empire and several fleets of 30+ warships, and the Texrak have colonised another world in their homesystem. I've yet to encounter anyone else.

Since I've been concentrating on non-military research, my best (only) warships have just Ion engine III and meson blaster II... gonna be an interesting game. I could win it easily by holing up and resaearching/building at leisure, but I think for a challenge I will go for a more aggressive approach and see if ai can grab and hold some worlds from the Jraenar, while encouraging the Praetorian to declare on me=-)
Reply With Quote
  #37  
Old January 23rd, 2007, 11:50 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3.05

Hmm, interesting! I guess it's not as bad off as some of us might have thought.
Reply With Quote
  #38  
Old January 29th, 2007, 02:12 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3

Quote:
Arralen said:
...
The requested URL /pvk/proportions/OlegsProportionsAIs.zip was not found on this server.
Ok, I found a backup and restored the file.

I also got my SE4 computer's hard drive online on another computer and scanned it for disk problems and for viruses, and found no problems... so why it refuses to boot Win98SE on the other box is still a mystery.

PvK
Reply With Quote
  #39  
Old March 6th, 2007, 10:37 AM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3

If anyone was wondering what happened to me two words GUILD WARS

I just looked in to see if ver. 3.07 was done yet
Reply With Quote
  #40  
Old March 6th, 2007, 05:53 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Attempting to improve the AI for Proportions 3.05

Not finished yet. The PBW Proportions games have restarted with new players, so I've been organizing that, and it shows there's an audience for 3.07, so I am going to do it.

PvK
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.