.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #41  
Old June 2nd, 2009, 11:32 AM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Pythium (MA) strategy

I was thinking... blood?

Those archtheurgs could become send lesser horror spam machines quite easily.
Reply With Quote
  #42  
Old June 3rd, 2009, 05:34 AM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Pythium (MA) strategy

Enough spare commanders hunting and you get enough of a trickle to eventually start empowering. Or, alternatively, if it's late on enough wish for blood slaves, you get plenty to empower and get going. You might get lucky with some indy blood mages, in which case go ahead.

Otherwise you've got two notable problems. Arch Theurgs have severe old age. That means not only do you need to empower them, but unless you've got the Chalice you'll also need to spend a lot of blood slaves rejuvenating them. The second is simply the effort you need to put in if you don't have indy mages: Pythium is a strong nation anyway, and it's a lot of effort it doesn't really need.
Reply With Quote
  #43  
Old June 7th, 2009, 04:29 PM
OmikronWarrior's Avatar

OmikronWarrior OmikronWarrior is offline
Sergeant
 
Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
OmikronWarrior is on a distinguished road
Default Re: Pythium (MA) strategy

One of these days, I will actually finish my MA Pythium guide. In the meanwhile, I'll say there are two ways for Pythium to min-max their pretender choice:

1) Play to Strengths: which means very positive scales.

2) Counter weaknesses: which means picking up some magic diversity.

Regardless, the player should rely on Hydras and Princeps for early expansion and rush discouraging while preparing to bring out powerful communion led armies and angelic raiders, hopefully with a useful bless.

The first option is obviously best accomplished with a sleeping or imprisoned immobile pretender, such as the Oracle or the Blood Fountain.

The second option is best done with some type of rainbow chasis and allows for a lot more variability. Keep in mind Pythium only has Astral, Water, and Air Magic covered to any sufficient degree (and some tiny amount of fire).

The first is best achieved with a
Reply With Quote
  #44  
Old June 7th, 2009, 04:39 PM

P3D P3D is offline
Sergeant
 
Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
P3D is on a distinguished road
Default Re: Pythium (MA) strategy

Then Pythium can also use gladiators for early expansions (by ChrisP for EA Ermor). 100-150g worth of them should be able to take a few provinces early.
Reply With Quote
  #45  
Old June 7th, 2009, 06:25 PM
Poopsi's Avatar

Poopsi Poopsi is offline
Sergeant
 
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
Poopsi is an unknown quantity at this point
Default Re: Pythium (MA) strategy

but you lose them after the first battle.
Reply With Quote
  #46  
Old June 7th, 2009, 07:19 PM

P3D P3D is offline
Sergeant
 
Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
P3D is on a distinguished road
Default Re: Pythium (MA) strategy

But you can attack an extra province in the 2nd turn without a SC pretender. Their main advantage is the negligible resource cost right when you need it. That means you can take some sloth and not compromise your initial expansion.

I could get well over 20 provinces in 12 months in a test game relying mainly on one hydra party and gladiators.

The other advantage of Retarii is that they can clean out Knight/Elephant provinces.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.