.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 9th, 2005, 11:44 AM

WBWilder WBWilder is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
WBWilder is on a distinguished road
Default Curiosity about air transport

I'm making an airport scenario. I purchased some air transport units from the misc section of the purchase area. They appear on the map when in the editor. I'm able to place them on the map with no problem.

But when I start the scenario, they are not there. The opposing troops never find them I move them right into the hexes where I've located them and there is nothing.

I am using one on the other side as a transport to land troops on the same airfield. Now that is the human player side. It appears just fine. But the AI aircraft (I've had these with move factors and without) never do.

I'm going to try it from the AI side and see if they appear.

So is their purpose simply to carry troops. So far none of them appear in the "replace" menu so you can't switch them out.

I guess you could buy them and the paras separate and use them in that way.

But can you make them appear on a map for the AI side as parked aircraft?

Thanks in advance.
__________________

Wild Bill Wilder
Independent Game Consultant
Scenario Designer
Reply With Quote
  #2  
Old September 9th, 2005, 12:20 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 441
Thanked 1,855 Times in 1,219 Posts
Mobhack is on a distinguished road
Default Re: Curiosity about air transport

First paragraph of the "air transports and gliders" sub section of the bombardment menu:

Quote:

Transport aircraft and gliders are shown on map in turn 0 pre game deployment, so that you can load the passengers into them. After deployment is finished, they will be stripped off map, therefore remember to load up the appropriate troops, or you will not be able to in the game!

Transport aircraft simply are there so you can throw troops out of perfectly good planes, while dangling on big white hankies. No plane type lands or takes of from the map.

For parked aircraft you need to use something other than a "real" transport plane. See units 428-433 in the UN OOB in Mobhack. (Probably available in the utility vehicle formation on the pprchase screen).

Cheers
Andy
Reply With Quote
  #3  
Old September 9th, 2005, 12:34 PM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default Re: Curiosity about air transport

Quote:
WBWilder said:
But can you make them appear on a map for the AI side as parked aircraft?

Thanks in advance.
Go to the Allies button and then set equipment to UN and captured. Then go into Misc and Utility Vehicle buttons. There are several "Grounded" planes in there that should fit your needs.
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
  #4  
Old September 10th, 2005, 12:33 AM

WBWilder WBWilder is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
WBWilder is on a distinguished road
Default Re: Curiosity about air transport

Excellent! Thank you. I'll give it a try...WB
__________________

Wild Bill Wilder
Independent Game Consultant
Scenario Designer
Reply With Quote
  #5  
Old September 15th, 2005, 12:56 PM

WBWilder WBWilder is offline
Second Lieutenant
 
Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
WBWilder is on a distinguished road
Default Re: Curiosity about air transport

There appears to be only one way to make it work. Using all the advice above, they still don't appear on the map unless you make them reinforcing units, say on turn one.

When you do that, they do appear on the map on the appropriate turn.

WB
__________________

Wild Bill Wilder
Independent Game Consultant
Scenario Designer
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.