.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old November 28th, 2006, 11:08 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Concepts of Creation: Ironhawk Suddenly Wins!

* This game will be using quantum_mechani's complete Conceptual Balance Mod with built-in HoH nerf, 0.923, Turin's Worthy Heroes mod version 1.5, and dom3 patch version 3.01. The mods currently in use by the server will always be attached to this post. Just unzip the file into your mods directory. If you get your mods here, you should not have any compatibility problems.

* You must use the mod version from this thread or it will not work. The "official" CB mod can be installed, but you have to have this one or you will be flagged for cheating and/or unable to play your turn.

* Hosting schedule will be 24 hour quickhost. I will be hosting the game on my network server. Game is running with version 3.04.

* All settings are default except: Renaming allowed, independents 7, HoF 15, site frequency of 50 - this means score graphs on.

* The Macintosh version of the game will not work due to a bug in the game software which prevents many mod commands from working.

* Victory by victory points. There will be 1.5 victory point provinces per player (rounded up). You must control 40% of these to win.

* Sheap's Rules of Diplomacy (multiplayer tips 1 and 2) will be in effect. (You don't have to role play, although it is encouraged, but you do have to be civil.)

* The game is played with the understanding that there may be bugs or quirks in CB and that this may have to be fixed mid-game and/or tolerated. One of the goals of the game is to find any such bugs. As a house rule, if you find such a bug, you should report it and must refrain from exploiting it.

* This is a middle era game played on Cradle of Dominions.

* Server information: 66.171.171.25 port 2003

* Anyone who stales excessively will be substituted or set to AI. There is no hard-and-fast rule, but generally if you stale 4 out of 7 times or three in a row you are likely to be subbed or set AI. Players who mysteriously start staling right after they lose a major war will be set AI mercilessly. Agrajag will be holding all the nation passwords. Everyone should send their pretender passwords to him, otherwise your chances of being set AI if you stale go up.

For reference only (do not download the mods from these links... download them from this post):
Link to Conceptual Balance
Link to Worthy Heroes

Although the mod file will update from time to time (right now it is version 0.923) it will always say 0.922 in the game. Don't worry about that.

Players in the game:
Xox: Jotunheim
jeffr: Pangaea
FAJ: Ulm
Saarud: Oceania
Ironhawk: Pythium
Folket: Atlantis
calmon: Mictlan
Kydoria (replacing Votan): Abysia
GwyrgynBlood: Arcosnuffle
hako: T'ien Ch'i
Who Knows?: Bandar Log
Dragonninjaakira: Machaka
Izzyz: Vanheim
Darrel: Man
Evilhomer: R'lyeh
Yucky: Marignon
quantum_mechani: Agartha
Sheap: Caelum
Morkilus: Ermor
SoaviFox: Shinuyama
Attached Files
File Type: zip 474486-CB0_923AndHeroes1_5.zip (63.6 KB, 267 views)
Reply With Quote
  #2  
Old November 28th, 2006, 11:48 PM

Xox Xox is offline
Corporal
 
Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
Xox is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (signup)

Hosted game sheap? If so sign me up for Jotunheim!
Reply With Quote
  #3  
Old November 28th, 2006, 11:59 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

Yes, network hosted, not PBEM. That's one signup!
Reply With Quote
  #4  
Old November 29th, 2006, 12:55 AM

jeffr jeffr is offline
Sergeant
 
Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
jeffr is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

Pangaea for me, please.
Reply With Quote
  #5  
Old November 29th, 2006, 01:10 AM
FAJ's Avatar

FAJ FAJ is offline
First Lieutenant
 
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
FAJ is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

Sign me up for R'lyeh
Reply With Quote
  #6  
Old November 29th, 2006, 01:46 AM
Mind Elemental's Avatar

Mind Elemental Mind Elemental is offline
Sergeant
 
Join Date: Aug 2002
Posts: 218
Thanks: 0
Thanked 2 Times in 1 Post
Mind Elemental is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

Sign me up for Pythium.
Reply With Quote
  #7  
Old November 29th, 2006, 02:59 AM
Tyrant's Avatar

Tyrant Tyrant is offline
First Lieutenant
 
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
Tyrant is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

Ermor please, and i vote for Worthy Heroes
Reply With Quote
  #8  
Old November 29th, 2006, 03:28 AM

Saarud Saarud is offline
Corporal
 
Join Date: Mar 2003
Location: Sweden
Posts: 131
Thanks: 4
Thanked 0 Times in 0 Posts
Saarud is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

This sounds like fun. I'd like to signup for Oceania.

Oh and I looked at Worthy Heroes and I like it. I would very much like to use that mod.
Reply With Quote
  #9  
Old November 29th, 2006, 05:16 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign


Sheap, you say 24 hour QH - do you have plans to switch to 48 hour at some turn number, or run 24QH the whole game? If it'll be going towards 48 hour by turn 10 or at least 20, I'd like in - 24QH I won't have the time with my jobs.

(Shinuyama, Bandar Log, Caelum Mictlan or Man for me if I'm in - just to make sure I get one )
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #10  
Old November 29th, 2006, 05:42 AM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Concepts of Creation: Conceptual Balance (sign

Well, you're an old hand and I'd like to have you in the game, but I don't see it going to 48 hours that soon (if ever). On a really big map I might see 48hr by, like, turn 40, but I don't intend this one to be that large, and would only switch to 48 if there's consensus that the game is taking up too much time.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.