.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Ibology > Approaching Infinity > After Action Reports

Reply
 
Thread Tools Display Modes
  #1  
Old July 15th, 2015, 01:22 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Exclamation Version 1.20 Tales of Hard Permadeath

First game in version 1.20, first death, not stupid.

Hard Permadeath as a miner with no pay-it-forward, nearly died in sector 3 to a pugilist due to having 10 shield strength. Careful maneuvering saved me. I bought a strength 80 shield, but then in sector 4 a pair of relatively dangerous pirates hunted me. I fought off one and damaged the other, but my shields gave out and we were blasted.

I'm enjoying the challenge of Hard in 1.20 so far!
Reply With Quote
The Following User Says Thank You to PvK For This Useful Post:
  #2  
Old July 16th, 2015, 01:57 PM
dari's Avatar

dari dari is offline
Private
 
Join Date: May 2015
Posts: 42
Thanks: 9
Thanked 16 Times in 14 Posts
dari is on a distinguished road
Default Re: Version 1.20 Tales of Hard Permadeath

i also started Hard PD - with no extra funds (although my pay it forward account is full with almost 28M$)

first near-death-experience with that new star temple security while auto-returning to shuttle .. then
got ambushed on my way home(that is to Sector(S) 5 gruff embassy) in S9 by several pirates.. that blasted through my observer shield and armor damaging the hull (repair cost total >50K $ while i had enough $ to refill my ships supply...
managed to get to gruff embassy all i got was a lousy t-shirt err space suit and enough $ as reward to buy that shiny new plastic armor as replacement - and not enough left to even consider repairing the remaining hull damage

on my way to looting the pirate derelicts of my former attackers - time to recoup the costs
Reply With Quote
The Following User Says Thank You to dari For This Useful Post:
  #3  
Old July 26th, 2015, 03:48 AM
dari's Avatar

dari dari is offline
Private
 
Join Date: May 2015
Posts: 42
Thanks: 9
Thanked 16 Times in 14 Posts
dari is on a distinguished road
Default Re: Version 1.20 Tales of Hard Permadeath

(v1.20 Hard / PD)
thermal dissipators / acid walkers can be a livesafer too:

down in a merc base (injured/underequipped/outgunned) my way out of that level was cut of by 2 mercs blocking from 2 sides and was about to die if i would push through them right now - but while running back from them i saw a hole in the wall with small lava pool blocking the entrance to a small (and at the moment more important) empty cave - and me was lucky enough to have enough oxygen to wait around 50 turns to patch up the wounds (iam thinking making a makro for resting instead killing my keyboard - or is there some hidden R50 command like in the ol'roguelikes?)
Reply With Quote
  #4  
Old July 26th, 2015, 10:34 AM
dari's Avatar

dari dari is offline
Private
 
Join Date: May 2015
Posts: 42
Thanks: 9
Thanked 16 Times in 14 Posts
dari is on a distinguished road
Default Version 1.20 Tales of Hard Permadeath - Jackpot

...i wonder if thats the standard cargo of the firax...
did not shoot them myself
Attached Thumbnails
Click image for larger version

Name:	Jackpot!.jpg
Views:	373
Size:	97.4 KB
ID:	13858  
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.