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Old October 15th, 2006, 04:05 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
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Default Ages of Space Empires (Nuclear Age Preview)

Download the Nuclear Age Preview now!

I've finished the preliminary version of the Nuclear Age for the Ages of Space Empires mod. The tech requirements to upgrade to the Nuclear Age are currently:

Physics 3
Industry 3
Military Science 3
Electronics 3
Chemistry 3

Where the Space Age focused on ramming and boarding, researching the Nuclear Age gives you access to much larger capital ships capable of carrying heavy armor and unleashing barrages of Nuclear Missiles.

I've also balanced the Space Age techs a little more, and I've edited the default AI so it won't give you research error messages. The AI doesn't work yet, but at least it shouldn't annoy you. (Using stock races styles will still generate errors)

I need feedback on:

Ship combat
Tech cost balance

The next Age will be the A.I. Age, which will add torpedo weapons, and make the powerful Nuclear Age ships obsolete.

Currently the Ages mod requires the latest version of the Image Modpack.
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File Type: zip 457958-Ages of Space Empires.zip (123.6 KB, 925 views)
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Old February 1st, 2007, 01:09 AM
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Default Re: Ages of Space Empires (Nuclear Age Preview)

will the A.I. Age have a working ai
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