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  #141  
Old August 1st, 2006, 05:30 PM
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Graeme Dice Graeme Dice is offline
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Default Re: out of town this weekend

Okay. I can run the turn tonight then.
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  #142  
Old August 1st, 2006, 06:13 PM

Oversway Oversway is offline
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Default Re: ctis turn


I got the parts today, I should be able to get my turn in tonight.
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  #143  
Old August 2nd, 2006, 11:02 AM

Oversway Oversway is offline
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Default Re: ctis turn


Didn't happen, sorry. If I can't get it working tonight, I'll have Graeme set me to AI. I'd look for a sub, but I'm pretty much done for -- I should have better anticipated Van violating our NAP without warning.
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  #144  
Old August 2nd, 2006, 10:21 PM
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Tyrant Tyrant is offline
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Default Re: ctis turn

Quote:
Oversway said:

I'm pretty much done for -- I should have better anticipated Van violating our NAP without warning.
We had no NAP. I offered one many turns ago and got no responce from you whatsoever. Taking this as a sign of hostile intent, i prepared to make war.

I am sorry about attacking while you are having 'puter troubles, but given the nasty aspect of your stinky swamp dominion i cannot loiter about catching diseases.
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  #145  
Old August 3rd, 2006, 01:10 AM
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Default Re: ctis turn

Next turn is up.
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  #146  
Old August 5th, 2006, 07:36 AM

Folket Folket is offline
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Default Re: ctis turn

Can someone edit the first post and put IP and port there.
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  #147  
Old August 5th, 2006, 02:43 PM
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Cainehill Cainehill is offline
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Default Re: ctis turn


68.148.13.231, port 11111
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Wormwood and wine, and the bitter taste of ashes.
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  #148  
Old August 7th, 2006, 10:58 AM

Oversway Oversway is offline
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Default Re: ctis turn

Quote:
We had no NAP. I offered one many turns ago and got no responce from you whatsoever. Taking this as a sign of hostile intent, i prepared to make war.
My reply must have gotten lost. Oh well. I'm probably quite dead by now. You may as well set me to AI if you havn't already. Sorry to everyone for the stales and slow turns.
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  #149  
Old August 8th, 2006, 03:18 AM

Izzyz Izzyz is offline
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Default Re: ctis turn

Hello? Is there anybody out there? I've seen no new turn, and no explanation posted.

I'm getting a Twilight Zone kind of feeling about this game, and I was hoping someone could answer these questions:

Is there another forum where conversations about this game are happening? This weekend the game was again taken off of the timer, only this time without any request that I saw. Why?

Tyrant posted recently asking a similar question, but now his post has disappeared. Why?

Who is playing R'lyeh? Folket's request for contact info implies he is trying to take back over his country. Is this the reason for the delay? Please let Cainehill continue to play if Folket cannot connect so that we can make some progress.

If Oversway wants to go to AI, doesn't he have to make the change on his end, rather than having our kind host do it?

Has anyone heard from Machaka as to why his turn isn't in?

Finally, is anyone else as frustrated as I am about the appallingly slow pace of this game? This is my first net game ever, as opposed to a locally hosted one, and I find it excruciating to play so slowly. Is this the norm for net games? If it is, I will try to chill out and wait. But really, this is ridiculous!

Thanks in advance to anyone who can answer my questions.
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  #150  
Old August 8th, 2006, 11:53 AM
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Shmonk Shmonk is offline
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Default Slooowww game

I'm with you on this also. This is a very slow game, and we're only around turn 25 or something. In another game I'm in (RAND2) we are hosting twice a week, but that's because we're up to turn 73 or so and 2 turns a week is fine for that stage of the game. Yet this game is almost slower than that one now.

Oh well, I think once Dom 3 comes out and MP games are started for that there will be very few delays in those games.
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