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  #11  
Old March 22nd, 2017, 03:00 PM
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DRG DRG is offline
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Default Re: Odd Problem in V10

Quote:
Originally Posted by Warnevada View Post
Finished playing the battle. The sound situation is my vehicles have normal sounds. The AI's vehicles move silently but have sounds when they retreat.

YOU need to reinstall your game. You have problem after problem NOBODY else does but AI's vehicles ALWAYS move silently until they retreat
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....

Last edited by DRG; March 22nd, 2017 at 03:42 PM..
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  #12  
Old March 22nd, 2017, 04:07 PM

Ts4EVER Ts4EVER is offline
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Default Re: Odd Problem in V10

There are no Tigers in my campaign unless you buy them.
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  #13  
Old March 22nd, 2017, 04:19 PM

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Default Re: Odd Problem in V10

I have not adjusted anything mainly because I don't know how.

I upgraded one of the PZ3Ls to a Tiger after it was destroyed and purchased the other one as a core expansion. Don't know if any of that makes a difference. .
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  #14  
Old March 22nd, 2017, 05:37 PM

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Default Re: Odd Problem in V10

Just tried scn 53 and the sounds for the Tigers were normal so the problem is isolated to this campaign.

In the grand scheme it is not a big deal, just odd.
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  #15  
Old March 22nd, 2017, 06:18 PM
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Exclamation Re: Odd Problem in V10

The Tigers were assigned new sounds this year but they sound like what I want them to sound like in my working game and the virgin copy I keep for situations like this....now..... they don't sound quite like they used to because the new sound is a recording of the Bovington Tiger moving down a road.... so maybe that's what you are hearing.... you won't hear it in scen53 because scen 53 was built before the change and uses the old default tracked tank sound
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