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  #2821  
Old July 24th, 2004, 07:28 AM

Renegade 13 Renegade 13 is offline
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
Have any of you been playing the mod lately?
I'm playing a game right now, using the Star Trek Map, Different Sized Homeworlds. I'm playing the Dominion, and thus far haven't come across any bugs that I've noticed. As of turn 90 the standings are:

code:
Standing:           Score:  Ships:  Planets:
1. Borg 7.7M 1538 514
2. Federation 2.9M 813 169
3. Cardassian 1.9M 235 133
4. Klingons 1.6M 288 98
5. Ferengi 1.6M 371 91
6. Romulans 1.6M 325 97
7. Dominion (ME) 1.5M 101 125
8. 8472 1.5M 150 135
9. Breen 1.3M 149 116
10. Tholians .99M 121 76
11. Orions .79M 93 100

(Sorry for how messy the list is, I can't figure out how to organize it into columns )

As you can tell, I've concentrated more on infrastructure and colonizing more than military. I have plenty of resources, and a strong defensive position. Also, I don't really try too hard in my single player games, so that mostly accounts for why I'm so low in the standings. The AI has Medium bonus, and high difficulty.

[ July 27, 2004, 03:52: Message edited by: Renegade 13 ]
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  #2822  
Old July 26th, 2004, 06:22 AM

Renegade 13 Renegade 13 is offline
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Default Re: STM "Final v1.7.5" Discussion

Is there any way to speed up turn processing during a game?? My current game on turn 100 using the Star Trek Map, with 10 AI's is taking roughly 10 to 15 minutes per turn just to process the AI's turns! I've turned off fighters, mines, and shuttles since I've heard this will speed up processing time, but its getting ridiculous.

Are there any suggestions for speeding it up, mid way through a game, since I'd really like to continue this one. Although it may not be possible to speed up, due to the fact that the Borg alone have over 2000 ships currently (no one else is above 1000 though). Any help would be greatly appreciated.

[ July 26, 2004, 05:23: Message edited by: Renegade 13 ]
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #2823  
Old July 26th, 2004, 07:02 AM
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Atrocities Atrocities is offline
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Default Re: STM "Final v1.7.5" Discussion

Really there is no way after the game has started.

During game set up turn off Mines, Shuttles and fighters. This speeds the turns along nicely.
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  #2824  
Old July 26th, 2004, 08:06 AM

Paul1980au Paul1980au is offline
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Default Re: STM "Final v1.7.5" Discussion

Upgrade youre computer system esp processor and memory requirements.
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  #2825  
Old July 26th, 2004, 06:26 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
(Sorry for how messy the list is, I can't figure out how to organize it into columns [Frown] )
Use the CODE tags. ex:

code:
col 1     col 2
blah blah
blah blah
blah blah
blah blah

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  #2826  
Old July 27th, 2004, 09:59 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Paul1980au:
Upgrade youre computer system esp processor and memory requirements.
This would have no effect on the game. I am running it on a top of the line AMD XP system and it still runs the turns only as fast as my AMD 1.4 three year old system.
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  #2827  
Old July 28th, 2004, 10:25 AM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: STM "Final v1.7.5" Discussion

/me remembers when /me's 333mhz was near the top of the line.

Somewhere back there in hazy memory is a 8mhz IBM that was considered fast. And our vic 20 was top of the line when my dad bought it. He even managed to double the memory and add a reset button. Cutting edge, that computer was. It may even have been cutting edge when I first started playing with it, but I can't really remember when my first memory's of it are from.

I just had fun playing with the VICE emulator.

2: PRINT "HELLO WORLD"
RUN
HELLO WORLD

For some reason, that seemed amazingly satisfying.

[ July 28, 2004, 09:41: Message edited by: narf poit chez BOOM ]
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  #2828  
Old July 28th, 2004, 12:51 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by narf poit chez BOOM:
2: PRINT "HELLO WORLD"
RUN
HELLO WORLD

For some reason, that seemed amazingly satisfying.
..Warning,.. Thread Hijack!..

Narf that was a good example of bad programming.. Try this,..

10 REM This is my first program
20 STR$ = "Hello World"
30 REM I just set the value of the string I want to print to the screen
40 COLOR 255, 0, 0; SETCOLOR 255, 255, 255
50 REM I just set the Screen color to RED and Text to White
60 CLEAR SCREEN
70 REM I got rid of all the junk on my screen
80 POSITION ((SCR_WIDTH / 2) - (LEN STR$ / 2)), (SCR_HEIGHT /2)
90 REM I centered the text cursor
100 PRINT STR$

RUN
>

..What? where did my text go? I saw it flash for a nanosecond but it dissapeared.. I'll have to debug,..

10 REM This is my second attempt at a program
20 STR$ = "Hello World"
30 REM I just set the value of the string I want to print to the screen
40 COLOR 255, 0, 0; SETCOLOR 255, 255, 255
50 REM I just set the Screen color to RED and Text to White
60 CLEAR SCREEN
70 REM I got rid of all the junk on my screen
80 POSITION ((SCR_WIDTH / 2) - (LEN STR$ / 2)), (SCR_HEIGHT /2)
90 REM I centered the text cursor
100 PRINT STR$
105 DO WHILE INKEY$ = ""
110 REM See this looks much better right?

RUN
Hello World!


(Now press any key to get back to the regular topic of this thread. )

NOTE: (Program output is 'simulated' Actual output would have a red screen with white text.)

Cheers!
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  #2829  
Old July 29th, 2004, 05:40 AM
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Default Re: STM "Final v1.7.5" Discussion

Andorian and Vulcan Races

This is a self extracting program. Simply direct it to extract - install - in your base Space Empires IV folder. If it does not ask to over right then you may have installed it into the wrong location.

It will add the EMP files for both the Andorians and the Vulcans to the EMPIRES folder of the Star Trek Mod as well as add the two new race folders to the race folder in the Star Trek Mod.

Once install all you have to do is start a new game and choose EXISTING race, and pick Andorian.

You can of course tweak the EMP to your desire.
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  #2830  
Old July 29th, 2004, 10:35 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
quote:
Originally posted by Paul1980au:
Upgrade youre computer system esp processor and memory requirements.
This would have no effect on the game. I am running it on a top of the line AMD XP system and it still runs the turns only as fast as my AMD 1.4 three year old system.
That's strange. It only takes about a minute or two to process my turns. I play single player, and keep to the default settings. Maybe it's because I usually don't get to meet all of the other races before I either get bored or a new mod comes out and I try that one. But I don't ever recall a 10 minute wait on going through turns, either with my old computer or my new one. Interesting
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