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  #91  
Old January 17th, 2010, 03:20 PM

Alpine Joe Alpine Joe is offline
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Default Re: Alugra, City of Wonders v1.03 - Balance update.

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Originally Posted by Burnsaber View Post
New version.

With the feedback from the Tourmaline game, I think that version 1.05 is pretty much MP-balanced
I've installed this mod, and when I try to click on the capital, it says "can't open ./mods/./City of Wonders/Worker_1.tga"

Is this just a case of an image being missing in 1.05?
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  #92  
Old January 17th, 2010, 05:59 PM

Sombre Sombre is offline
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Default Re: Alugra, City of Wonders v1.05

Why not check and see if it's missing?
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  #93  
Old January 18th, 2010, 02:23 AM
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Burnsaber Burnsaber is offline
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Default Re: Alugra, City of Wonders v1.05 - Balance update.

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Originally Posted by Alpine Joe View Post
Is this just a case of an image being missing in 1.05?
It's an error in the .dm file. I'll fix it once I get home.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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  #94  
Old January 18th, 2010, 08:05 AM

Alpine Joe Alpine Joe is offline
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Default Re: Alugra, City of Wonders v1.05 - Balance update.

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Originally Posted by Burnsaber View Post
Quote:
Originally Posted by Alpine Joe View Post
Is this just a case of an image being missing in 1.05?
It's an error in the .dm file. I'll fix it once I get home.
Thanks for the attention! I actually solved the issue by just making a copy of Worker_2 and renaming it and sticking it back in the folder....I don't know anything about mods, but it is running without crashing!
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  #95  
Old January 18th, 2010, 05:05 PM
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Burnsaber Burnsaber is offline
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Default Re: Alugra, City of Wonders v1.06 - Stable version

new fixed version.
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