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  #11  
Old November 21st, 2008, 12:09 PM
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Default Re: Any spectate or replay function for Dom3 games?

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Originally Posted by Gandalf Parker View Post
That would be interesting. Using date-named zipz for storing each turn then you could avoid having to have a savedgames directory for each turn that you wanted viewable.
You'd still need a folder for each turn, but you could make one big archive for all the turns, which can be created by hand after using my script there which puts them into folders named "SpectateGame turn 1", "SpectateGame turn 2" and so on.

I am using the timestamps to avoid collusion with savegame backups. The timestamps are not really readable for humans because the timestamp is given in the seconds since the UNIX epoch, so just a very large number. You can only tell the order of the dates by comparing the numbers, though the backup date could easily be retrieved by looking at the file creation date, too.
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  #12  
Old November 21st, 2008, 12:52 PM
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Default Re: Any spectate or replay function for Dom3 games?

Tested the 2h to trn thing. Didnt work.
The only way I can see a good spectator thing working is as a pbem thing.
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  #13  
Old November 21st, 2008, 01:42 PM
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Default Re: Any spectate or replay function for Dom3 games?

The solution that you came up with can only be implemented locally, not over the network, but it should be possible to do this. It would be OS-dependent, of course, or at least require some scripting language like Python or Perl being installed, and might require a little setup from the user's side, so nothing for computer-illiterates. But the idea should be possible to get implemented.
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