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  #1  
Old October 13th, 2017, 01:29 PM

Weasel Weasel is offline
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Default Korea 1950 scenarios and maps

Hell's Highway and Chanjin (Chosin) plus 6 maps, two of which are terrain heights only which can be populated at player's whim.
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  #2  
Old October 14th, 2017, 09:26 PM
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shahadi shahadi is offline
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Post Re: Korea 1950 scenarios and maps

Great text, background, and well sourced. I was thrown for a loop by "Hell's Highway" in North Korea rather than at Operation Market Garden.

Thanks for the post.


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Old October 16th, 2017, 02:20 PM
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Post Re: Korea 1950 scenarios and maps

Weasel, I want to reach out to you regarding the depiction of rice paddies. The rice paddies appear as black areas on the map. Is this consistent with your maps? Please see my attachment.

On another issue, unrelated, secondary really is the title of the scenario. The scen text has "Hell's Highway," yet the scen title is "Heartbreak Highway July 1950."

Okay, I have a suggestion, offered not as criticism, insert scouts as leading elements of the column.


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ID:	14963   Click image for larger version

Name:	Scenario_Title.JPG
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ID:	14964  
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Old October 16th, 2017, 05:56 PM
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Default Re: Korea 1950 scenarios and maps

Quote:
Originally Posted by shahadi View Post
Weasel, I want to reach out to you regarding the depiction of rice paddies. The rice paddies appear as black areas on the map. Is this consistent with your maps? Please see my attachment.

They are OK in my copy of the game. The only way you get voids like that is if you are missing SHP files.....so it looks like YOU are missing SHP files......

TER42 - Rice Paddy

TER43 - Rice Paddy, Hills

you should see these in your graphics folder

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Last edited by DRG; October 17th, 2017 at 01:24 PM..
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Old October 17th, 2017, 12:50 AM
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Post Re: Korea 1950 scenarios and maps

Quote:
Originally Posted by DRG View Post
Quote:
Originally Posted by shahadi View Post
Weasel, I want to reach out to you regarding the depiction of rice paddies. The rice paddies appear as black areas on the map. Is this consistent with your maps? Please see my attachment.

They are OK in my copy of the game. The only way you get voids like that is if you are missing SHP files.....so YOU are missing SHP files......

TER42 - Rice Paddy

TER43 - Rice Paddy, Hills

you should see these in your graphics folder
Yes, I see the SHP files in the Graphics. However, I still see voids. So, I installed the scenario on my desktop and viola, the map is as I would expect, not one single void.

So, on my Dell Mini-10, in windowed mode at GDI, I get voids on this scenario. While on my desktop with windowed and GDI I get a clean map. Ordinarily, I run the desktop at windowed directx. Not sure if any of this makes a "hill of beans" difference.


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Old October 17th, 2017, 01:13 AM
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Mobhack Mobhack is offline
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Default Re: Korea 1950 scenarios and maps

Mini 10 seems to be a netbook, not a PC as such?. Likely it falls short in graphics processor, and/or sheer RAM compared to even a basic desktop. The processor is also likely to be a cut-down model too.

The difference between GDI mode and DirectX mode used to be noticeable back in 2005 and before. Not so much with modern processors, graphics chips and the amounts of RAM that modern PCS come with. You may want to try changing between the modes, but most likely its a limit in RAM I'd suspect.

I vaguely recall having an Asus netbook back then, and as far as I recall it could not hack the game. But it was only for note-taking and logging into the university's network to read class schedules etc which it did kinda-sorta OK. It could not hack even basic coursework programming - so I got an IBM laptop very quickly and gave the netbook to someone friend or family who only needed something basic.
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Old October 17th, 2017, 08:32 AM
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Default Re: Korea 1950 scenarios and maps

Well that's a new one for me ! Odd it would be rice paddies that didn't run
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  #8  
Old October 17th, 2017, 10:18 PM

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Default Re: Korea 1950 scenarios and maps

Sorry for delay, I have been busy recording and editing music lately. Heartbreak is the 3rd one I was working on, got my titles messed up, sorry about that. Scenario 361 should be Hell's Highway.

**correct scenario title for slot 361 attached, Hell's Highway**
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File Type: zip HH.zip (100.4 KB, 194 views)
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Old October 18th, 2017, 05:36 PM
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Post Re: Korea 1950 scenarios and maps

Quote:
Originally Posted by Mobhack View Post
Mini 10 seems to be a netbook, not a PC as such?. Likely it falls short in graphics processor, and/or sheer RAM compared to even a basic desktop. The processor is also likely to be a cut-down model too.

The difference between GDI mode and DirectX mode used to be noticeable back in 2005 and before. Not so much with modern processors, graphics chips and the amounts of RAM that modern PCS come with. You may want to try changing between the modes, but most likely its a limit in RAM I'd suspect.

I vaguely recall having an Asus netbook back then, and as far as I recall it could not hack the game. But it was only for note-taking and logging into the university's network to read class schedules etc which it did kinda-sorta OK. It could not hack even basic coursework programming - so I got an IBM laptop very quickly and gave the netbook to someone friend or family who only needed something basic.
Yeah the Dell Mini-10 is not a robust laptop, however, the weight, reduced size, made it an excellent note taker, and made my job at the time with extensive work in Excel and Access convenient between home and the office.

About the game, I can run the game, mobhack,scenhack, and chrome browser simultaneously without a hitch. Only this scenario threw me for a loop.

Not a big deal.

Hey Weasel thanks for kindly looking into the title issue.


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  #10  
Old October 21st, 2017, 11:13 PM
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Warwick Warwick is offline
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Default Re: Korea 1950 scenarios and maps

Quote:
Originally Posted by Mobhack View Post
Mini 10 seems to be a netbook, not a PC as such?. Likely it falls short in graphics processor, and/or sheer RAM compared to even a basic desktop. The processor is also likely to be a cut-down model too.

The difference between GDI mode and DirectX mode used to be noticeable back in 2005 and before. Not so much with modern processors, graphics chips and the amounts of RAM that modern PCS come with. You may want to try changing between the modes, but most likely its a limit in RAM I'd suspect.

I vaguely recall having an Asus netbook back then, and as far as I recall it could not hack the game. But it was only for note-taking and logging into the university's network to read class schedules etc which it did kinda-sorta OK. It could not hack even basic coursework programming - so I got an IBM laptop very quickly and gave the netbook to someone friend or family who only needed something basic.
I have have used Asus netbooks 901 and 900HA to run the games for many years without a hitch.
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