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  #1  
Old April 16th, 2007, 03:58 PM
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Gandalf Parker Gandalf Parker is offline
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Default mid_Unlucky game on Gandalfs server (started)

ERA 1 (early age) game on a 200 province map (15/player)
map image

Quick Turns: on
Turn Timeout: 24 hours
rename: on
mods: none
independents strength: 5
Hall of Fame: 15
Magic Sites: 65
Master Password: xxxxxxx
automated backups: on
full web dir: game.dom3minions.com/games/mid_Unlucky
will contain rolling stats file and rolling scores.html amoung other things
Max Players: 13
no client start (but it will auto-start at 13 signups)

server: game.dom3minions.com
server IP: 63.199.8.157
game port: 9876

The last mid-sized game on my server ran for 91 turns. The "Turn Timeout" setting can be changed during the game if the players agree to it.

When you join please mention here what variable you would accept other than 13 players. What is the number of players you would accept for starting the game if it goes to Friday without 13 signups? If only 5 people have joined then would you prefer starting (40 provinces per player?) or continue waiting for more players.

edited: new check page for mid-sized games
http://game.dom3minions.com/bin/mids_chk.cgi

Gandalf Parker
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #2  
Old April 16th, 2007, 04:51 PM
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

Joined as Abysia. Everything else looks ok to me. Are graphs on or off?
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Old April 16th, 2007, 05:31 PM
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

in-game graphs are on.
And the games scores will be public, kindof like this..
http://www.dom3minions.com/games/mapAI-f_scores.html
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Old April 16th, 2007, 06:07 PM
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

OK, cool. Anxious to get started.
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  #5  
Old April 16th, 2007, 06:09 PM
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

I'm for Agartha, and six or more players is fine by me.
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Old April 16th, 2007, 10:11 PM

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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

Joined as Lanka. Any number is fine with me.
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Old April 16th, 2007, 10:21 PM

jutetrea jutetrea is offline
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

Joined as T'ien Chi. I've only played PBEM so far so a couple of questions:

How do I know when the game starts? This thread?
What are quick turns? I'm assuming if everyone finishes their turn it advances?
How do I know when a new turn is ready? Just keep checking or notification on this thread?

edit: even 7+ players is fine.

Looking forward to it
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Old April 16th, 2007, 11:01 PM
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

There is a utility on the stickied tools thread which can check servers without you having to keep bringing up Dominions.

But some servers also have check pages. Here is a new one for mid-sized games on my server.
http://game.dom3minions.com/bin/mids_chk.cgi

If you want to see what it looks like when turns are up then check the blitz page
http://game.dom3minions.com/bin/blitz_chk.cgi

You are right on quick turns. The game will host every 24 hours, or instantly if everyone turns in their turns. The last person turning in a turn can usually wait a couple minutes and do another one right away.
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Old April 16th, 2007, 11:14 PM

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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

I am in as Niefelheim.

I would prefer to play with as many other players as possible. If we play with a small number of players on a map with 40 prov/player, I would suggest increasing the strength of the independents to 7 or 8.
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  #10  
Old April 16th, 2007, 11:38 PM
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Default Re: mid_Unlucky game on Gandalfs server (OPEN)

Well, I have signed up as Atlantis, and I would be fine with fewer players; the folks who sign up at the last minute are usually also the people who constantly slow down the game once it's started.
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