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  #1  
Old March 3rd, 2019, 01:23 PM
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Default Units Taking Cover II

Since taking cover expends 2 MP, can the attempt to take cover unmask a unit that really wasn't seen to begin with.
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Old March 3rd, 2019, 05:49 PM
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Default Re: Units Taking Cover II

No - why the heck should it?
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Old March 4th, 2019, 07:01 PM

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Default Re: Units Taking Cover II

I believe the thinking is the expenditure of 2MP to 'Take Cover' will trigger other actions that are usually triggered by MP expenditure such as opportunity fire and being spotted.
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Old March 4th, 2019, 07:05 PM
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Default Re: Units Taking Cover II

It is hexes moved, turns, dismounting or firing that attracts opportunity fires.
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Old March 5th, 2019, 06:07 AM
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Default Re: Units Taking Cover II

Great, thanks.
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