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  #171  
Old September 5th, 2008, 09:50 AM
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Default Re: Dominions 3000 (name confirmed!)

I got a question from aezeal the other day about space terrain.

I just thought of the void battle scene. It is not impossible that JK might do a void terrain since the void battle graphic is already present.

What would you prefer with regards to population, resources and possibly site frequency in a void-space terrain?

I'm not updated on the project. Are gems used in any way?
Ship summons? Beam me up?
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  #172  
Old September 5th, 2008, 12:37 PM
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Default Re: Dominions 3000 (name confirmed!)

KO,in regards to the void terrain i think low population and resources is fair as the word void if i am correct means a large empty space. Magic sites could include void gates (like R'lyehs) where other players may choose to ultimately sacrifice an astral mage (will go insane unlike r'lyehs i believe?) for the chance of summoning some void creatures. Sites giving astral pearls should also be abundant in the void in my opinion with perhaps the small chance of a negative site which causes soldiers to go insane.

hope that has helped, anyway this mod definately has summons if not many right now so gems are to be used, i might make some sprites for the jomon summons actually, we were also toying with the idea of giving all troops a space form which had flying (to emulate Zero Gravity) probably why aezeal asked you about a space terrain (we were using water before, no flying in water). I could say alot more but i could be here all day talking about MY ideas so i'll just wait till a question arises for now.
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  #173  
Old September 5th, 2008, 01:17 PM

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Default Re: Dominions 3000 (name confirmed!)

There're all kinds of sites you could have in a deep space terrain. Maybe an asteroid field giving you astral/earth gems, or a ship graveyard for death gems. Deep space pirate or mercenary bases that allowed you to recruit units would fit pretty well too (as well as giving a resource boost to offset the whole "no resources in space" thing). Even things like nature or water gems via mysterious planetoids that support life somehow. Plus, how cool would it be to find a mage recruiting site along the lines of Warhammer 40k's Black Library, just an enormous secret floating library hiding in deep space waiting for someone to find it and discover its secrets.
  #174  
Old September 5th, 2008, 02:12 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (name confirmed!)

KO: I'd like a low population, low-normal resource and normal site frequency myself.
PS if we get a void/space terrain could we get a space-form too?

For the rest I've mainly been creating nations and some spells for each nation but most of that will have to wait till a bit later.

I've already got spacepirates we can recruit but special version of them out of sites would of course be nice, but Í don't want to ask for to much.. just the space terrain and the space background would be nice

I personally think the floatin thing will make battle a bit chaotic so just regular battle with a nice spacy background (I've never seen a void battle) would be fine for me to start with

Try the mod KO.. it's in the other thread
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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  #175  
Old September 6th, 2008, 01:26 AM
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Default Re: Dominions 3000 (name confirmed!)

I had a quick check the other day, but I didn't play more than a few minutes. I might get back to it when JK is over, to inspire him to do a void terrain
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  #176  
Old September 10th, 2008, 01:30 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (name confirmed!)

Have you convinced JK yet?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
  #177  
Old September 10th, 2008, 04:05 PM
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Default Re: Dominions 3000 (name confirmed!)

He is somewhat positive, but adding a new terrain was not as simple as I hoped. Not sure if he's positive enough to make it happen.
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  #178  
Old September 10th, 2008, 09:32 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (name confirmed!)

let him play my mod maybe it will help
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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