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  #21  
Old December 28th, 2003, 05:39 PM
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Default Re: Ryan Eye MP Game (thread name changed)

I'd like to join if there's still room.
I'd go with whatever settings chosen.
I'd prefer pythium. if not then arco,man.
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  #22  
Old December 28th, 2003, 08:12 PM
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Default Re: Ryan Eye MP Game (thread name changed)

Quote:
Originally posted by izaqyos:
I'd like to join if there's still room.
I'd go with whatever settings chosen.
I'd prefer pythium. if not then arco,man.
Alright, the map is just right with 10 people, so that makes you the Last. Someone probably wont show up anyway so it shouldnt be a problem. pythium and man already taken, so arco it is.

Just waiting on Gandalf to start the server up and we can get to playing.

Common events, yes.
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  #23  
Old December 28th, 2003, 08:33 PM
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Default Re: Ryan Eye MP Game (thread name changed)

Quote:
Originally posted by RyanZA:
Just waiting on Gandalf to start the server up and we can get to playing.
(edited) OK up and waiting.....

You didnt mention AI's so I left those out.

For those curious here this is the startup line I used....

nohup dom2 -ST --noclientstart --port 7011 -g RyanzEye --indepstr 7 --magicsites 45 --mapfile eye.map >/dev/null 2>RyanzEye.err &


This is the command Im using to run the game as "no hangup" and "background", "process when all players finish their turns".
The RyanzEye.cmd call afer processing is just for me to play with toward webbing things. For now it will probably just record the turn processing to a file. Maybe I will have it email me or send text to my cell phone telling me I can do another turn

nohup dom2 -ST -q --nonationsel --port 7011 -g RyanzEye
--postexec RyanzEye.cmd >/dev/null 2>RyanzEye.err &


The script runs it on a Debian Linux server in Text Only mode (should be faster and less memory)

Later if we want to we can switch to processing the turns every midnight (my time Pacific Standard Time) whether people have turned in their turns or not. This would be a good idea.

[ December 28, 2003, 20:36: Message edited by: Gandalf Parker ]
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #24  
Old December 28th, 2003, 09:25 PM
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Default Re: Ryan Eye MP Game (thread name changed)

Alright

Basically everyone got who they wanted except for izaqyos.

RyanZA: Pythium
Wendigo: R'lyeh
Teraswaerto: Machaka
rabelais: Ulm
Saber Cherry: Marignon
Hana: Ermor
alexti: Jotunheim
Karacan: Man
Gandalf Parker: Pangaea
izaqyos: Arcoscephale


Stats for game:
map = Desert Eye
rich = default
sites = 45%
indep = 7
research = normal
victory = none
scores = viewable
events = common
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  #25  
Old December 28th, 2003, 09:30 PM
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Default Re: Ryan Eye MP Game (thread name changed)

This will be my first time as server so we might have some bumps.
The IP of the server is 63.199.8.158 and the port is 7011
The game name is RyanzEye

For those who have seen the other Posts about how to make a seperate desk icon for quick in/out of a game, this is the command line that my new RyanzEye icon does when I click it...

"C:\Program Files\dominions2\dom2.exe" -mwaifx --tcpclient --ipadr 63.199.8.158 --port 7011
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #26  
Old December 29th, 2003, 02:30 AM

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Default Re: Ryan Eye MP Game (thread name changed)

Oh, I like big maps, huge armies and lots of research before nations clash. But that's just me.

I go with Aran, then.

For the rest, I don't care.
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  #27  
Old December 29th, 2003, 06:06 AM

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Default Re: Ryan Eye MP Game (thread name changed)

I've connected to the server and selected Jotunheim to play, but that was all I could do. Am I not supposed to submit my pretender? And how should I do it? Sorry about asking, it's my first MP game.
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  #28  
Old December 29th, 2003, 07:39 AM
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Default Re: Ryan Eye MP Game (thread name changed)

Directions:

Design a pretender (offline). BE SURE TO USE A PASSWORD!

Connect to the server and select your nation only.

Disconnect.

Once everyone has done this, the game will start.
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  #29  
Old December 29th, 2003, 03:12 PM
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Default Re: Ryan Eye MP Game (thread name changed)

OK its open and running. The first time you pick up your file it will ask again who you are. After that it will "remember" you each time you go back. There are no AIs in this game.

At the moment its set to process as soon as all turns are turned in so we can basically run "hotseat" for awhile. But since the game wasnt setup with any particular time-zone in mind I would be surprised if it turns out we are playing with the same dayshift hours.

As soon as things slow abit I would really like to switch the game to automatically processing at midnight (PST) since this server Version appears to be rather a memory hog. But thats up to the GameMaster

By the way, since there are so many "new game" threads running... is it OK with everyone if we change the name of this thread to RyanzEye

[ December 29, 2003, 13:13: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #30  
Old December 29th, 2003, 05:07 PM

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Default Re: Ryan Eye MP Game (thread name changed)

More silly questions: how do I submit the turn? I've connected to the server, got my turn file, played the turn, but do I need to do something to submit it or is it done automatically when I press 'e'? Even sillier question: is there any doc describing sever and PBEM process, description in the manual seems to be a bit too brief.
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