.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 7th, 2005, 07:34 PM

Nappa Nappa is offline
Corporal
 
Join Date: Apr 2004
Location: Norcal
Posts: 102
Thanks: 0
Thanked 0 Times in 0 Posts
Nappa is on a distinguished road
Default What causes AI\'s in SP to declare war?

I'm trying to win in SP with every race on the orania nasty map. I'm currently playing Jutenheim and I'm having trouble.

For the second game in a row on this map I'm having numerous races declare war on me early in the game.

On turn 5 man declard war (who cares, he's not near me) A couple of turns later Atlantis declared war. So I'm fighting Atlantis when on somewhere around turn 10 Caelum declares war on me.

I'm fighting Atlantis and Caelum and barely holding when last turn (turn 20) Marignon and Vanheim both declare war and attack. Game over.

This has happened twice now. Does the computer choose based on the quantity of units in play? If not then how?
Reply With Quote
  #2  
Old October 7th, 2005, 07:46 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: What causes AI\'s in SP to declare war?

Having weak province defence seems to have an effect. Try keeping it at 10 or above.
Reply With Quote
  #3  
Old October 7th, 2005, 07:55 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: What causes AI\'s in SP to declare war?

I've seen games where the computer opponent attacked with 150 troops and 9 commanders... won the province. And then the province displayed his army as 220 troops.
__________________
There can be only one.
Reply With Quote
  #4  
Old October 7th, 2005, 08:10 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: What causes AI\'s in SP to declare war?

Quote:
NTJedi said:
I've seen games where the computer opponent attacked with 150 troops and 9 commanders... won the province. And then the province displayed his army as 220 troops.
And? That's well within the 50% to 200% range of possible troops counts that you would see for the province.
Reply With Quote
  #5  
Old October 7th, 2005, 08:58 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: What causes AI\'s in SP to declare war?

Quote:
Graeme Dice said:
Quote:
NTJedi said:
I've seen games where the computer opponent attacked with 150 troops and 9 commanders... won the province. And then the province displayed his army as 220 troops.
And? That's well within the 50% to 200% range of possible troops counts that you would see for the province.
I wasn't aware the range went as high as 200%.

One recent bizarre issue was the AI was playing Jotun giants... and had a vampire queen which flew over existing provinces I owned and attacked my castle. The battle had just her... she won my capitals province defense yet next turn she had 25 light infantry with her on top of the castle. How'd those light infantry teleport onto my castle on turn_15?
When I reclaimed my capital province she was the only commander.
__________________
There can be only one.
Reply With Quote
  #6  
Old October 8th, 2005, 06:14 AM

Molog Molog is offline
Sergeant
 
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
Molog is on a distinguished road
Default Re: What causes AI\'s in SP to declare war?

Random militia event?
Reply With Quote
  #7  
Old October 8th, 2005, 06:48 AM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: What causes AI\'s in SP to declare war?

Sudden additions of Militia to AI seemed to happened all the time in the Shepherds Game. I thought that this might have been a feature of the Shepherds Mod. Does anyone know more about it or had I been just hallucinating?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.