.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #21  
Old December 9th, 2015, 10:51 AM

dmnt dmnt is offline
Sergeant
 
Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
dmnt is on a distinguished road
Default Re: Height Maps

Rotate first, then set the grid
Reply With Quote
  #22  
Old December 9th, 2015, 11:04 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,218
Thanks: 3,792
Thanked 5,387 Times in 2,684 Posts
DRG will become famous soon enough
Default Re: Height Maps

Ah !
Reply With Quote
  #23  
Old December 12th, 2015, 09:36 AM
wulfir's Avatar

wulfir wulfir is offline
Captain
 
Join Date: Jun 2005
Posts: 990
Thanks: 133
Thanked 354 Times in 187 Posts
wulfir is on a distinguished road
Default Re: Height Maps

Quote:
Originally Posted by dmnt View Post
Mean while, try less user friendly option of entering them on a HTML form.
I have been trying to get the latitude/longitude correct for Valencia, Spain - with a little trial and error I manage to set the box near PONTE-DE-SOR, PORTUGAL but when trying to move it further east the map will not show..., I assume my numbers are wrong:

Latitude: 39.2811
Longitude: -08.0005
Reply With Quote
  #24  
Old December 12th, 2015, 10:08 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,218
Thanks: 3,792
Thanked 5,387 Times in 2,684 Posts
DRG will become famous soon enough
Default Re: Height Maps

try

39.4667
-0.3833
Reply With Quote
  #25  
Old December 12th, 2015, 04:29 PM
wulfir's Avatar

wulfir wulfir is offline
Captain
 
Join Date: Jun 2005
Posts: 990
Thanks: 133
Thanked 354 Times in 187 Posts
wulfir is on a distinguished road
Default Re: Height Maps

Perfect!

...I think this program is gonna' be my new best friend.
Reply With Quote
  #26  
Old December 12th, 2015, 07:31 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,218
Thanks: 3,792
Thanked 5,387 Times in 2,684 Posts
DRG will become famous soon enough
Default Re: Height Maps

Just about any Lat/Long co-ords can be googled with something like

valencia spain latitude

and it pops up as the first entry
Reply With Quote
  #27  
Old December 13th, 2015, 05:48 AM
wulfir's Avatar

wulfir wulfir is offline
Captain
 
Join Date: Jun 2005
Posts: 990
Thanks: 133
Thanked 354 Times in 187 Posts
wulfir is on a distinguished road
Default Re: Height Maps

Let's try another one:

SALLA, FINLAND (previously called MÄRKÄJÄRVI).

Latitude: 66°49′59″ N
Longitude: 28°40′00″ E

What numbers to punch in? I end up in the Atlantic...

EDIT: Got it! This centers on SALLA:

Latitude: 66.8300
Longitude: 28.650

Love it!
Reply With Quote
  #28  
Old December 13th, 2015, 05:51 AM

dmnt dmnt is offline
Sergeant
 
Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
dmnt is on a distinguished road
Default Re: Height Maps

There are some bandwidth limitations with openstreetmap where the images are loaded if they're not found in local or web site cache.

A new version will be available soon (hopefully) where you can just download the terrain map right away after placing the grid. It needs still some coding and testing and may not work in every location of the world.
Reply With Quote
  #29  
Old December 18th, 2015, 05:23 AM

dmnt dmnt is offline
Sergeant
 
Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
dmnt is on a distinguished road
Default Re: Height Maps

If there's anybody interested in helping it'd be much appreciated. Some things to consider:
  • User manual
  • Testing
  • Debugging

Especially some help file on how to enter coordinates, how to use the web app (entering coordinates on decimal format, rotating map, placing the grid on current location, what do all those buttons do etc.)

The map download system is getting pretty much ready soon, but will need some testing.
Reply With Quote
  #30  
Old December 21st, 2015, 09:26 AM

dmnt dmnt is offline
Sergeant
 
Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
dmnt is on a distinguished road
Default Re: Height Maps

New version is out!

On the left hand side there's the zoom in/out control (mouse wheel works also, as does shift + mouse select)
On the right there's 5 functions from top to bottom (not all visible, hidden if they won't do anything):
  • Return the map to normal orientation (north is up)
  • Place the map grid on the current view center
  • Turn map so that the grid is not tilted (game view)
  • Download this map terrain file (see previous messages on how that works)
  • Get link to this current grid placement (for bookmarking or linking)

It's now reworked so that it will use Google API for terrain data but Google limits the amount of requests so please don't use it too much. It also limits concurrent requests so map generation is limited to 1 map at a time. Creating a map takes roughly 30 seconds and it'll always be a 160x200 map. Downloading a map does not destroy your current view unless something goes wrong (and you're shown the error message).

Other controls: shift+alt+drag = rotate map (grid stays put unless you replace the grid)

http://www.venhola.com/maps/

Feedback is welcome!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.