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  #1  
Old December 15th, 2016, 06:36 AM

qwetry qwetry is offline
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Default why is arty effectiveness at 90% by default settings?

about arty effectiveness setting, is the most realistic value the 90% of default settings? or 100%?
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Old December 15th, 2016, 06:44 AM
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Default Re: why is arty effectiveness at 90% by default settings?

100% is the default setting we issued the games with.
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Old December 15th, 2016, 11:21 AM
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Fallout Re: why is arty effectiveness at 90% by default settings?

You also might find the Thread "game Preference settings" by DRG useful on Page 2 the 9th item down from the top in this Forum. Don asked simply, if players deviate from the default 100% game settings and if so what they use and why with many responses from the players. I found the exercise useful myself concerning artillery settings. You might find this useful given the nature of your question.

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Old December 15th, 2016, 03:58 PM
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Default Re: why is arty effectiveness at 90% by default settings?

If your settings have changed did you play an email game which the other player set up? I think your settings would be adjusted to what they set.
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Old December 17th, 2016, 03:39 PM
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Default Re: why is arty effectiveness at 90% by default settings?

Quote:
Originally Posted by Imp View Post
If your settings have changed did you play an email game which the other player set up? I think your settings would be adjusted to what they set.
Yep....that will do it.
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Old December 26th, 2016, 05:09 PM
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Default Re: why is arty effectiveness at 90% by default settings?

Any chance in the future having the option to disable cluster ammo for arti from a battle and/or random campaign?
I think I know the answer to this but no harm done asking.
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Old December 26th, 2016, 10:34 PM
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Default Re: why is arty effectiveness at 90% by default settings?

I must be missing something.

I've never found cluster munitions to be a major hazard/asset, useful DEFINATELY, but not game changing.
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