Originally Posted by RightDeve
OK I'm processing all these tips and see what works best.
From reading all these, I think it's brilliant idea to set up "pre-turn" disposition & orders (for each turn), based on "what that side actually sees & experiences". And that order will be carried out to the utmost. Also assigning some units to AI control seems a very good idea.
Thank you everyone! I'll report back and see what I've got.
Can confirm playing with part of your force controled by the AI is certainly diffrent, you do end up coming to the rescue or sometimes think stop advancing I need to find that weapon. Sometimes however your AI can pull off a few localised good actions especially after the recon by death phase is over.
Played as the reserve but going to try leading the way & doing the scouting next time it might be more beneficial, I can fall back if needs be. Also next time I get a decent air role going to buy some & hand them all over to the AI airforce.