.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old September 7th, 2008, 11:09 PM
BadCompany's Avatar

BadCompany BadCompany is offline
Corporal
 
Join Date: Jul 2008
Location: Eastvale, CA
Posts: 117
Thanks: 20
Thanked 8 Times in 8 Posts
BadCompany is on a distinguished road
Default Re: Gliders or Paratroop transport?

Can't stand Transports.

I recently did a hotseat game,I bought some paras to give my opponent a nasty suprise,but my main force got routed, a para platoon was spread out over 20 hexes, just a disaster.I managed to kill the enemy arty, but I don't think my opponent even noticed

I've done way better with gliders,if I had went with gliders I could have brought a light tank to the field,but nooooooo.

I think you have to be an expert to plot an airbrne assault correctly.
__________________
''I don't wanna be part of some good company''
Reply With Quote
  #12  
Old September 8th, 2008, 02:40 AM

chuckfourth chuckfourth is offline
BANNED USER
 
Join Date: May 2006
Posts: 474
Thanks: 4
Thanked 3 Times in 3 Posts
chuckfourth is on a distinguished road
Default Re: Gliders or Paratroop transport?

Hi
Ive had problems with the Gliders becoming destroyed vehicles, in previous versions of the game anyway. I once dropped Rumanian Glider troops just short of the objective but was unable to move the 47mm AT guns forward out of the landing zone to support the infantry as they were getting to much suppression from the wrecked gliders! Tanks then proceeded to eat my troops up.
Reply With Quote
  #13  
Old September 8th, 2008, 02:51 AM
PanzerBob's Avatar

PanzerBob PanzerBob is offline
First Lieutenant
 
Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
PanzerBob is on a distinguished road
Talking Re: Gliders or Paratroop transport?

Good day,

Historically. Gliders that were shot down did lose all on board, and crash landings accounted for some numbers as well.

Besides being an expert at planning you also need a big horseshoe up the wazoo.

The few times a have put in an Airborne Assault, all suffered heavy causalities, none were able to move far from the LZ, however they did cause the enemy to move prime assets away from the ground assault and speed up the victory. However with causalities so high, they were marginal victories at best. Glider troops seemed to always fair better, but heavy equipment always seems to get whacked or an AT Gun would land but the jeep wouldn't make it. The one time a tried a night assault 150m visibilities, it was a complete failure. Most survivors only did so because they landed more than 1500m from their LZ's where no enemy was!

With all that they are still interesting to attempt all and all given the right situation I don't discount them.

Now FJ Airmobile, that is interesting to try, just remember to be in the weeds and don't forget The Ride of Valkyie!!!! MUUHAHAHA!!!

Bob out
__________________
Eternal War(gaming) PanzerBob



"Whenever in future wars the battle is fought, panzer troops will play the decisive role..."
Heinz Guderian, General der Panzertruppe
Reply With Quote
  #14  
Old September 8th, 2008, 09:07 AM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 281 Times in 123 Posts
Cross is on a distinguished road
Default Re: Gliders or Paratroop transport?

Sounds like people have had bad Paratroop experiences.

Perhaps I was lucky, but I put down a company of paratroops behind enemy lines and they had few - if any -casualties on landing; then proceded to cause mayhem and confusion.

The key seemed to be finding a good drop zone, and then moving them quickly into woods, cover or built-up areas where they can easily hold their own against the inevitable armoured response.

I think good visibilty may help you drop on target. But also aids the anti-aircraft guns. Try to approach the drop zone from a nearby map edge, so the AAA won't get much of an opportunity.
Reply With Quote
  #15  
Old September 8th, 2008, 06:16 PM
hoplitis's Avatar

hoplitis hoplitis is offline
Sergeant
 
Join Date: Dec 2005
Posts: 261
Thanks: 1
Thanked 2 Times in 2 Posts
hoplitis is on a distinguished road
Default Re: Gliders or Paratroop transport?

Ok. Let's summ up:
1. You need a fairly unobstracted and safe landing zone near a meaningful location on the battlefield and a fairly safe route to it,
2. Must be timed correctly and
3. Must be lucky during the actual paradrop/glide landing.
which would be equivalent to:
1.The second in command of the opposing force decided to become a traitor and the flak crews joined him!
2. The operations/logistics guys actually completed all the planning and asset gathering in time!
3. The dice are loaded!

Air Ops? No way!
I'll walk the battlefield first and then
Reply With Quote
  #16  
Old September 8th, 2008, 06:45 PM
BadCompany's Avatar

BadCompany BadCompany is offline
Corporal
 
Join Date: Jul 2008
Location: Eastvale, CA
Posts: 117
Thanks: 20
Thanked 8 Times in 8 Posts
BadCompany is on a distinguished road
Default Re: Gliders or Paratroop transport?

One thing I want to add:
When using transports you also have to remember that your soldiers are vulnerable while hanging from those stupid parachutes,so you lose either way.
__________________
''I don't wanna be part of some good company''
Reply With Quote
  #17  
Old September 8th, 2008, 07:40 PM
iCaMpWiThAWP's Avatar

iCaMpWiThAWP iCaMpWiThAWP is offline
First Lieutenant
 
Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
iCaMpWiThAWP is on a distinguished road
Default Re: Gliders or Paratroop transport?

Quote:
Originally Posted by BadCompany View Post
One thing I want to add:
When using transports you also have to remember that your soldiers are vulnerable while hanging from those stupid parachutes,so you lose either way.
ahh, that's why my para units get whiped out when dropped near enemy, also why do gliders show as DESTROYED after a landing?even when they land ok?another question, can helico crew/cargo survive a crash?
Reply With Quote
  #18  
Old September 9th, 2008, 12:15 AM
PanzerBob's Avatar

PanzerBob PanzerBob is offline
First Lieutenant
 
Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
PanzerBob is on a distinguished road
Potion Re: Gliders or Paratroop transport?

IIRC Helo lose all on board when shot down.

Bob out
__________________
Eternal War(gaming) PanzerBob



"Whenever in future wars the battle is fought, panzer troops will play the decisive role..."
Heinz Guderian, General der Panzertruppe
Reply With Quote
  #19  
Old September 9th, 2008, 12:52 AM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: Gliders or Paratroop transport?

Do not forget that no Abn Regiment commander is going to borrow some ground pounder schmuck colonel a company or a platoon to support his smallish tactical offensive If you want airborne op in PBEM, you should make it all airborne and then the battle conditions would have to be finely tuned (points for attacker/defender etc.).
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #20  
Old September 9th, 2008, 08:29 AM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 281 Times in 123 Posts
Cross is on a distinguished road
Default Re: Gliders or Paratroop transport?

Good point about paras hanging in the air an extra turn to get shot at. Forgot about that.

I think the reason gliders show as destroyed after landing, is otherwise they could be redeployed, or cause a glitch if you tried to redeploy. Something like that.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.