.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force - Save $7.00
winSPWW2 - Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old September 7th, 2006, 07:30 PM
JaydedOne's Avatar

JaydedOne JaydedOne is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
JaydedOne is on a distinguished road
Default Manual and Modding

So, for those in the know, will the manual include modding discussion? If so, to what extent?
Reply With Quote
  #2  
Old September 8th, 2006, 06:14 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Manual and Modding

/programs/dominions3/doc/mapedit.pdf
/programs/dominions3/doc/modding.pdf

You'll find the commands and hints, but any actual discussion you'll find only on the forum or some fan-made websites ...
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #3  
Old September 8th, 2006, 06:34 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Manual and Modding


I would love to start reading the mapedit.pdf and modding.pdf for Dominions_3 while waiting for the game to arrive.
Once the game arrives it will be more difficult to choose making new content and maps over playing the game.
__________________
There can be only one.
Reply With Quote
  #4  
Old September 9th, 2006, 04:28 PM
JaydedOne's Avatar

JaydedOne JaydedOne is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
JaydedOne is on a distinguished road
Default Re: Manual and Modding

Ditto.
Reply With Quote
  #5  
Old September 10th, 2006, 04:58 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Manual and Modding

Perhaps not a bad idea. I'll see what JK thinks.
__________________
www.illwinter.com
Reply With Quote
  #6  
Old September 10th, 2006, 07:09 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Manual and Modding

Me three. I'm already plotting for Nether lords mod.

That said, I wonder if it is possible to make unique summons ala Ice Devils.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #7  
Old September 10th, 2006, 12:37 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Manual and Modding

> That said, I wonder if it is possible to make unique summons ala Ice Devils.

Should be. Not sure though. Further increased moddability is one of our goals with the patches.
__________________
www.illwinter.com
Reply With Quote
  #8  
Old September 10th, 2006, 01:57 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Manual and Modding

Quote:
Kristoffer O said:
> That said, I wonder if it is possible to make unique summons ala Ice Devils.

Should be. Not sure though. Further increased moddability is one of our goals with the patches.
I don't think it is. I haven't really looked at modding changes that closely, though, so I might've missed it.
Reply With Quote
  #9  
Old September 10th, 2006, 05:33 PM

DominionsFan DominionsFan is offline
Major
 
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
DominionsFan is on a distinguished road
Default Re: Manual and Modding

Quote:
Kristoffer O said:
> That said, I wonder if it is possible to make unique summons ala Ice Devils.

Should be. Not sure though. Further increased moddability is one of our goals with the patches.
..and we love IW for this kind of support.
__________________
Dominions 3. Wallpapers & Logos
-------

"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Reply With Quote
  #10  
Old September 19th, 2006, 09:22 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Manual and Modding

Quote:
Kristoffer O said:
Perhaps not a bad idea. I'll see what JK thinks.
Any good news about having the mapedit.pdf and modding.pdf for Dominions_3 arrive early ?
__________________
There can be only one.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2018, Shrapnel Games, Inc. - All Rights Reserved.