.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old April 6th, 2009, 04:27 PM
Double_Deuce's Avatar

Double_Deuce Double_Deuce is offline
Major
 
Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
Double_Deuce is on a distinguished road
Default vs AI Tournament Concept

Here is something I am just getting started doing with WinSPMBT but think the concept would work just as well using WinSPWW2.

Since I am lazy, I am just going to post the initial design overview here.

Quote:
Originally Posted by Double_Deuce View Post
Here is what I am thinking of going with (1 of them) if there is enough interest;

1) vs AI Tournament (Actually a Campaign) - I am currently playing a 10 Battle Campaign using a Soviet Motorized Rifle Battalion (BTR) based on the OOB from FM 100-2-3 (The Soviet Army Troops, Organization and Equipment © June 1991). I have selected the date of August 1986 and for opposing forces I chose West German, US and France. I am using the maps Marek designed for the SLII campaign and redrawing the VH for each battle to match mission objectives based on what I think would be a good fit for the story in my head. I will purchase my OOB (will post the exact TO&E in another thread if there is interest) to match the one in FM 100-2-3 and start the Campaign. Before deploying for each battle I will import the appropriate mapsheet, set up all the VH's based on the mission concept in my head, purchase Support Units and will then save the file. Since I am not picking the Enemy Forces I have no idea what the AI is going to pick. Each participant will be sent the file (with their "Orders") for the battle. They will load up the Save Game and play it out versus the AI. Once finished each player sends me their End Game file and I record the results (in points). Since its a Campaign, to get the setup for the next (and all consecutive battles) I will use MY Campaign Game files to create the #2 - #10 battles. I will pick another of Marek's maps in his set based on the ideas running around in my head (and the options given in the campaign generator), set up all the VH's again, purchase Support Units, save the file and so on. Basically everyone plays the battles of the campaign with my forces BUT with their own deployment so how you approach the mission is of your own plan and actions. The person with the highest total score at the end wins (me not included of course).
There are a few threads in the WinSPMBT section that go into more detail in case some of you do not normally venture over there.
Here are the mian ones that cover what we are doing;.

vs AI Tournament (Actually a Campaign)

vs AI Tournament - Official Rules

If this WinSPMBT version goes well, I am planning to do a WW2 theme next.
__________________
Wargaming Blog: Combat Campaigns
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.