.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze - Save $7.00
Raging Tiger - Save $7.00


Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps

Thread Tools Display Modes
Old September 18th, 2017, 05:22 PM
Imp's Avatar

Imp Imp is offline
Lieutenant General
Join Date: Jul 2008
Location: Uk
Posts: 2,707
Thanks: 60
Thanked 284 Times in 244 Posts
Imp is on a distinguished road
Default Re: Hue city 1967-68

Off topic slightly but certain maps generate raised roads, 5 height not 10.
A button that genetates these would be nice.
Reply With Quote
Old September 19th, 2017, 05:55 AM
Suhiir's Avatar

Suhiir Suhiir is offline
Major General
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,071
Thanks: 175
Thanked 430 Times in 333 Posts
Suhiir is on a distinguished road
Default Re: Hue city 1967-68

Originally Posted by RecruitMonty View Post
Alright. My revisions are limited to sorting out the Citadel wall at present. It is now - more or less - continuous and as close to the shape of the real thing as the angle will allow. Of course space being what it is, I've had to zap some of the river hexes and some parts of the villes on the left and right.
Send me a copy of the revised map when you're done please.
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -4. The time now is 01:22 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.