.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

winSPWW2- Save $6.00
World Supremacy- Save $8.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 6th, 2018, 03:59 PM

RetLT RetLT is offline
Sergeant
 
Join Date: Aug 2015
Location: New Jersey
Posts: 200
Thanks: 95
Thanked 71 Times in 65 Posts
RetLT is on a distinguished road
Default Replenishing smoke ammo

I have not been able to replenish smoke ammo from ammo units. Am I doing something wrong?

I know ammo resupply is an abstract concept but since the ammo units have everything your units need from main gun ammo to grenades you would think they would have smoke shells/grenades too.
Reply With Quote
  #2  
Old December 6th, 2018, 04:22 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,216
Thanks: 50
Thanked 1,205 Times in 840 Posts
Mobhack is on a distinguished road
Default Re: Replenishing smoke ammo

Smoke is not ammo as far as the game is concerned - note the lack of a smoke column beside HEAT, AP, Sabot and HE on the unit data screen...

Smoke is an attribute, that is randomly assigned at game start based on unit class etc.

Ammo units do not replenish smoke, CIWS, VIRSS or smoke dischargers.
Reply With Quote
The Following 2 Users Say Thank You to Mobhack For This Useful Post:
  #3  
Old December 6th, 2018, 04:52 PM
zovs66's Avatar

zovs66 zovs66 is offline
Sergeant
 
Join Date: Mar 2011
Location: Ohio
Posts: 289
Thanks: 243
Thanked 159 Times in 77 Posts
zovs66 is on a distinguished road
Default Re: Replenishing smoke ammo

What Andy says. My motto over 20 years of this thing is "Use it wisely, once its gone its gone!" lol.

Good luck and good hunting...
__________________
ASL
Reply With Quote
  #4  
Old December 6th, 2018, 05:46 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,216
Thanks: 50
Thanked 1,205 Times in 840 Posts
Mobhack is on a distinguished road
Default Re: Replenishing smoke ammo

And no - the code cannot be changed easily to allow smoke etc to be replenished by ammo carriers (even if I wanted to, ammo carriers being a bit of a "cheat" as the AI has no way to use them).

The smoke amount is randomly allocated as the unit is refreshed at game start. No record of that individually allocated number is held - so there is no way to top the variable up, since one tank may have 3 and the next, 4, the next 3 again etc. So if a tank rocks up to an ammo truck with 0 smoke remaining (or 1 or 2..) - how is the poor truck supposed to know when to stop filling it up?.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #5  
Old December 6th, 2018, 06:13 PM

RetLT RetLT is offline
Sergeant
 
Join Date: Aug 2015
Location: New Jersey
Posts: 200
Thanks: 95
Thanked 71 Times in 65 Posts
RetLT is on a distinguished road
Default Re: Replenishing smoke ammo

Speaking of ammo units, do you need to be in an adjacent hex to get resupplied? If not what are the ranges for ammo canisters, dumps, and bunkers?

I think I have had units draw resupply from 1-2 hexes away but I am not sure.

I am not a code guy so I just go by my observations.
Reply With Quote
  #6  
Old December 6th, 2018, 06:46 PM
zovs66's Avatar

zovs66 zovs66 is offline
Sergeant
 
Join Date: Mar 2011
Location: Ohio
Posts: 289
Thanks: 243
Thanked 159 Times in 77 Posts
zovs66 is on a distinguished road
Default Re: Replenishing smoke ammo

Per the manual, 1 hex.
__________________
ASL
Reply With Quote
  #7  
Old December 6th, 2018, 07:05 PM
Imp's Avatar

Imp Imp is offline
Lieutenant General
 
Join Date: Jul 2008
Location: Uk
Posts: 2,892
Thanks: 65
Thanked 370 Times in 298 Posts
Imp is on a distinguished road
Default Re: Replenishing smoke ammo

Adjacent or same hex for everything except bunkers and ammo dumps which also supply at half rate in a 2 hex radius.
Fill applicable units in purchase order so B0 before B1
Ammo cannisters only supply weapons with warhead size of 4 or less.
__________________
John
Reply With Quote
  #8  
Old December 6th, 2018, 07:14 PM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,216
Thanks: 50
Thanked 1,205 Times in 840 Posts
Mobhack is on a distinguished road
Default Re: Replenishing smoke ammo

Details are in the WinSPWW2 Unit Classes table of the Game Guide, or you can search the GG for "ammo carrier" or just "ammo" and you will get to it.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2018, Shrapnel Games, Inc. - All Rights Reserved.