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  #241  
Old May 28th, 2009, 05:21 PM
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Default Re: EA DarkHeavens (Game on!)

I still need a Extension till tuesday\

I didn't get to see the battle, never used it before.....did it do anything?
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  #242  
Old May 28th, 2009, 05:27 PM
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Default Re: EA DarkHeavens (Game on!)

I'm on stand-by, but honestly the whole issue isn't worth this much complicated fuss. Also, everyone should have an equal chance to rethink their turn in my opinion.

P.S.: Something about GrudgeBringer's writing style bothers me. The way he makes each sentence a paragraph makes it harder for me to get what he is saying. No offense, its just weird.
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  #243  
Old May 28th, 2009, 06:53 PM
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Default Re: EA DarkHeavens (Game on!)

So...are you gonna take care of it Torin?
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  #244  
Old May 28th, 2009, 07:06 PM
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Default Re: EA DarkHeavens (Game on!)

rolled to 57. lets see how that works
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  #245  
Old May 28th, 2009, 08:00 PM
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Default Re: EA DarkHeavens (Game on!)

I've done my part. A new turn made form scratch.
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  #246  
Old May 28th, 2009, 09:42 PM
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Default Re: EA DarkHeavens (Game on!)

Quote:
Originally Posted by Torin View Post
rolled to 57. lets see how that works
I think you will also need to delay hosting by a few days for Grudgebringer
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  #247  
Old May 28th, 2009, 10:43 PM
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Default Re: EA DarkHeavens (Game on!)

AOE, sorry if I confuse you with my writing style. I separate each point into a paragraph so that it's easier to scan for the points you want to pick out.

Thanks, Revolution. I have very limited access to a computer, and there is no way I can start turn 57 before I return on Monday evening. However, I will work diligently to get it completed ASAP (Tyrant...guess I won't use that horror harmonica trick again, huh?)
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  #248  
Old May 29th, 2009, 05:39 PM
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Default Re: EA DarkHeavens (Game on!)

Well if you submitted a turn 57 already, then the llamaserver still has it on file and will use it if I'm not mistaken. So really only people that might have had problems need to resubmit. AoE and maybe Tyrant. So if Tyrant get's his turn in before this hosts tomorrow then it should be good to go.

This text excerpt comes from the llamaserver...
Note that once the game is rolled back, it will appear that the game is waiting for 2h files from all players. However, the 2h files from last time the turn was played will in fact be there, and will be used if the game hosts without them being overwritten. This can be useful; often, a game is rehosted in order for only one or two players to retake their turns, while everyone else is expected to make no changes. The game admin can therefore wait till just those players have submitted, and then force hosting. None of the other players will stale (assuming they actually submitted a 2h file last time the turn was played).

So you'll still need an extension on the next turn, but you should be alright on this one.
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  #249  
Old May 29th, 2009, 10:09 PM
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Default Re: EA DarkHeavens (Game on!)

I was thinking we were delaying till next week and I've got evening plans. Any chance we could delay for 8 hours so i can do my turn tomorrow morning instead of the middle of the night tonight?
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  #250  
Old May 30th, 2009, 04:00 AM
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Default Re: EA DarkHeavens (Game on!)

NM, got it in, much easier the second time 'round.
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