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  #1  
Old November 26th, 2007, 04:46 PM
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Default Stygian Desert

Version 0.13

This is Stygian nation MA.

It includes hot fixes for blessing type spells by Dr. Praetorious.

Al'gunahkar autosummons "Armed Yilan Tanri", domsummons "Yilan Tanri", "Armored Yilan Tanri" & "Armed Yilan Tanri" and calls "Flesh Golem".
Ancient Al'gunahkar summons even more undead: he autosummons "Armed Yilan Tanri" & "Armored Yilan Tanri", domsummons "Yilan Tanri", "Armored Yilan Tanri" & "Armed Yilan Tanri" and calls "Flesh Golem".



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Last edited by Amos; November 21st, 2008 at 11:00 AM..
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  #2  
Old November 27th, 2007, 01:11 AM

Panpiper Panpiper is offline
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Default Re: New Nation: Stigian Desert

My god Amos, how do you do it? How do you consistently come up with stupendously awesome graphics and ALSO come up with original and seriously interesting races to play with? Thou art truly god.
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  #3  
Old November 27th, 2007, 04:21 AM
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Default Re: New Nation: Stigian Desert

No negative comments? I like negative comments (gives me something to fix).
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Old November 27th, 2007, 05:05 AM

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Default Re: New Nation: Stigian Desert

My negative comment is there are too many good mod nations now ;P

Seriously though, I'm going to give this a go with your other MA nations in some SP action a bit later.
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Old November 27th, 2007, 11:03 AM
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Default Re: New Nation: Stigian Desert

Ver. 0.02

Added a Hero;
Added patrol bonus to "Neophyte Sentinel" and "Sentinel Commander".
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Old November 27th, 2007, 02:47 PM

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Default Re: New Nation: Stigian Desert

Ghads! That is one scary assassin you've got there Amos. One of them took out a 400 GP Lord of Tzeentch wearing Chaos armor in two rounds. He died in the process, but still, yikes! Don't change it (someone needs to keep chaos down). But realize that that assassin is a Major strength of this race. (Of course you probably do realize that.)
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Old November 27th, 2007, 04:07 PM
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Default Re: New Nation: Stigian Desert

I made him as a possible counter to Angels and Nephilim lords. Dark Punisher is unbeatable in hand to hand but high level Angels take him out easily with a spell. I wanted someone who can close the distance and attack before an Angel fires a spell (of course that will only happen if human is playing the Angels, otherwise they cast alot of worthless spells and get killed).
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Old November 27th, 2007, 07:30 PM
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Default Re: New Nation: Stigian Desert

No negative comments here

Isn't it possible to mod starting scales constraints for modded nation, like at least death 2 for desert?
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Old November 27th, 2007, 08:05 PM
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Default Re: New Nation: Stigian Desert

Added spell "Wendigo Transformation".

Quote:
Isn't it possible to mod starting scales constraints for modded nation, like at least death 2 for desert?
I dont think so. Maybe that should be one of the requests for the devs.
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Old November 28th, 2007, 02:03 PM
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Default Re: New Nation: Stigian Desert

Version 0.03

Added "Nazar Goz" demon of decay;
Changed "Wendigo" sprite;
Gave "Al'mezar" castle defense bonus.
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