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Old March 18th, 2019, 05:17 PM
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Exclamation winSPMBT V13 ( 2019 ) Upgrade

WinSPMBT version 10.0 - 13.0 Consolidation patch


NOW AVAILABLE !

http://www.shrapnelgames.com/Camo_Wo.../MBT_page.html

( the 2019 patch updates any version of WinSPMBT ver 10 and up to version 13.0 )


Please NOTE.... if you downloaded the patch on April 2 before 8:26 PM EDT , there is a replacement now. Please read post #38 for further details


100 New Scenarios
15 Revised Scenarios
2 Campaigns resurrected from old archives
2 Revised Campaigns
9 New or Revised Map files
76 New or Revised OOB Photos
1 New or Revised Game Interface Photos
280 New or Revised vehicle/aircraft Icons
93 Updated OOB Files
35 New or Revised Icon files
6 New or Revised Text files
109 Revised picklist files
2 New or Revised Game Guide Photos / Graphics



* Campaign games – If your core force is extremely large, then the only way the AI will be able to have sufficient points is to be the delayer or defender. Therefore the human player will see more assault and advance missions in this case.

* Planes which crash off map should now show the entire points value for the aircraft, not the damage at the point it was shot down.

* Random games will generate fewer low visibility conditions than before.

* UnitClass Commandos now have the same parachute ability level as Paratroops so they suffer fewer casualties when landing.

* Aircraft will no longer strafe at extreme angles though they may still fire one or two hexes off the flight path.

* Maps will now save crater damage again.

* Ammo containers can be loaded onto trucks.

* Fewer objective flags will be auto placed on mud hexes in generated battles.

* There is now a slightly higher chance of flaming wrecks blocking LOS.

* The Replay key Y / N will no longer play UNLESS Y or N is pressed. Formerly any key other than N set off the replay.

* Airstrikes set for specific in and out points in scenarios should now " follow orders". The AI was sending them in at random directions as it would in a generated battle but they should behave as the scenario designer set them now.

* The formula for calculating aerial bomb ratings has been adjusted so the "little" ones are more effective and are not so much worthless wet firecrackers any longer. This was generally more of an issue in the time period covered by SPWW2 but there are some in SPMBT as well and the codes are in sync on this issue.

* A code quirk, some might call it a bug, that allowed players, particularly PBEM players, the ability to Z-Fire or X- Smoke into a hex with on map artillery then go to the bombardment menu and get a 0.1 delay for a full bombardment has been eliminated. It is no longer possible to do that and a side benefit for some players, but perhaps not to the players who loved to do " recon by Z-fire", is that it is no longer possible to Z-fire into a hex then repeat, repeat, repeat using the F key. Every Z fire now needs to be done individually because after a Z-fire the process is reset to zero after each Z-Fire so that hex cannot be used to circumvent the artillery bombardment routine delay.

* Vehicles will now show drop shadow on paved road. They didn't for years. Now they do.

* 83 scenarios that Don Lazov resurrected from old archives have been added and updated.

* A bug that has existed in the game back to before we started working on the code has been found and eliminated that affected paved road in particular when it was manually placed on a map but not when the map was auto-generated by the game. The bug, in slightly different forms, affected streams as well as hedgerows when placed on the map but then had sections removed and then added back in again, if the mapmaker did not place the terrain on either side of the gap then in some cases it would appear the terrain was there but the game recorded and treated that hex for sighting and movement as being whatever the underlying terrain was. This bug fix not only corrects that problem for any new maps made but also in pre-existing maps and scenarios where the problem was mostly confined to hand made maps that used paved road as before this release if a map maker placed a paved road in a 5 hex line there would be paved road showing in all five hexes but the last hex placed would show a road tile but it was not being recorded as a road and this means if a map maker added small sections of road to a map and each time started the next section after that last hex showing a road was being built with many breaks that could not be seen but anyone driving down that road you would not be getting the full road allowance as you would passing over sections of the underlying terrain even though it appeared to be a road. The bug did not cause a problem with secondary roads as secondary road code was slightly different, and still is, as it only placed a tile up to the last hex but not on it.

In the case of streams, it was placing a "ford" on the map every time you started a stream which isn't such a problem as the roads but it was unintended and in Hedgerows, it was not giving the proper density to the first hex in the line for sighting purposes. However, all these little problems, that were not so "little" to fix, have been eliminated so now WYSIWYG and all old maps and scenarios will be automatically purged of these issues when using this new EXE.

* CD owners Only- As the result of code changes to the way the game displays terrain graphics, there are now 8 game display levels. Three more than previous, each of those allow you to zoom in closer to units on the map. The base zoom level, the one you see when you first start up the game is Z4 and previous versions of the game also allowed you to zoom in 1.5X closer than Z4 using Z5 but the new zoom-ins allow 2X closer than Z4 using Z6 and 3X closer than Z4 using Z7 and 4x closer than Z4 using Z8. How this will look to each gamer depends on what size your monitor screen is and what resolution it uses so in some cases with older, smaller monitors the greater zoom-ins may not be as useful to you as they would someone with a large monitor that displays at very High resolutions.

* CD owners Only. You can now flood fill areas of zero elevation with deep water using the " key in both the in-game map editor and the extended map editor. This was primarily added to be a map making support tool for use with the Venhola map contours generator but it can be used for hand made maps as well. For shoreline maps it saves a great deal of time but be aware that sometimes beach areas are recorded by Venhola as the same level as the water so those areas and any areas of shallow water you may want troops to wade through will need to be added manually.

* CD owners Only. There is a new “find text” function in the Scenhack utility that allows players to search through all scenario description text files to find specific text references. Once the search is run this new feature will provide a list of the scenarios in order, that match the search inquiry. For example, perhaps Israel or Warsaw pact or WW3 is entered and all the scenario with that word or phrase used in the scenario description file will be listed, You can then click on the one that interests you and you will be taken to the "Scenario Fixer" tab and read the scenario description by clicking on the Scenario button. It can also be very handy for finding a scenario created by a specific designer. Simply enter the name and it will provide a list of any scenario that has that designers name on it. As well, scenhack now allows SQL's database queries to be saved and loaded from a new folder placed in the game named 'SQL". The usage of these functions is explained on the CD features /Scenhack section at the end of the game guide.

* CD owners Only- There is now a Delete button for the scenarios page like the one for saved games.

* CD owners Only- There is now a GoTo button in the Campaign Editor scenario links page.

* CD owners Only- Pressing ( the # HotKey ) during your turn will turn your bombardment markers on and off so you can see where they are and if you are advancing into your own barrage. It will also show which guns are targeting the hex .

* CD owners Only- Pressing [ HotKey on your keyboard will show the victory hex values under the V hexes.

This example shows both the Victory Hex values ( [ ) on, and the bombardment markers with guns targeted (#)CD features



* CD owners Only- Pressing ] HotKey on your keyboard will force V hexes to the top of all building rubble , as well as smoke and units , so they cannot be hidden in any way. Just remember when this is on it may hide units as well so it is intended for temporary use only.

* CD owners Only- Scenhacks "Nation" button will no longer switch the entire OOB from one nation to another only the ID tags now.

* CD owners Only- Scenhack now shows the Scenario number and they are no longer being added to the CMT file.

* CD owners Only- Setting visibility can now be done in 10's or ones. Low visibility games 7 and under show a red number, 8- 20 will show yellow numbers and anything greater than 20 shows in green. You will see two rows of up/down arrows. The inner set changes by one and the outer set changes by 10's.

* CD owners Only. There is a new "Units In Hex" feature for the Full CD game that allows you to select the unit you want easily when you have multiple units in a hex.

If for example you have four units in a hex and you own the CD version you will see this to the right of the screen


The top unit shown is the one you clicked on and is the "active" unit that you can move or fire or whatever you want to do but let us assume you want to use the observer team to call artillery, Click on that unit and the list will re-order and change.


Now the Observer team is the unit you have direct control over in that hex and if you wanted to select one of the rifle sections just pick the one you want and it will appear at the top of the list and that is the one you have control of.


PLEASE REMEMBER. SECURE PBEM GAMES WILL FAIL IF THIS UPGRADE IS EXTRACTED WHILE A GAME IS ONGOING.
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....

Last edited by DRG; April 3rd, 2019 at 05:17 AM..
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  #2  
Old March 18th, 2019, 06:47 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade-WIP

The list of new or revised Icons added to winSPMBT v13

(58,51):{85,86}, // 49. T-34/85 ***REVISED winSPMBT v13
(36,23):{44,45}, // 27. Japan Type 10 ** REV winspmbt v13
(154,62):{179,-1}, // 126. SU-85/SU-85M ***REVISED winSPMBT v13
(616,55):{6612, 6613}, // 447. PZ IIIj ***REVISED winSPMBT v13
(618,57):{6616, 6617}, // 449. PB m/39-40 ***REVISED winSPMBT v13
(621,53):{6622, 6623}, // 452. T-34a ***REVISED winSPMBT v13
(622,53):{6624, 6625}, // 453. T-34c ***REVISED winSPMBT v13
(646,56):{6672, 6673}, // 477. Pz III F ***REVISED winSPMBT v13
(705,92):{6743, -1}, // 532. Blackburn Beverly ****Revised winSPMBT v13
(732,67):{6770, -1}, // 559. SB5 Helldiver (US NAVY) *******REV winSPMBT v13
(736,84):{6774, -1}, // 563. SB5 Helldiver (Greece. Thailand, Portugal) *******REV winSPMBT v13
(737,66):{6775, -1}, // 564. SB5 Helldiver (Italy) *******REV winSPMBT v13
(809,68):{6884, 6885}, //1294. T-34/85 Dark green camo ***REVISED winSPMBT v13
(934,74):{7056, 7057}, // 724. Syrian T-34 - 122 SPG ****** *Revised WinSPMBT v13
(950,81):{7088, 7089}, // 740. T-34/85 (middle east desert Tan) ******Revised WinSPMBT v13
(954,77):{7096, 7097}, // 744. T-34/85 (tan and green camo) ******Revised WinSPMBT v13
(1285,57):{7692, 7693}, //1044. PT-34 -76 ***REVISED winSPMBT v13
(1286,58):{7694, 7695}, //1045. PT-34 - 85 ***REVISED winSPMBT v13
(1564,58):{7900, 7901}, //1298. T62- green-black ***REV WinSPMBT v13
(1565,61):{7902, 7903}, //1299. T62- grey-green camo ***REV WinSPMBT v13
(1566,66):{7904, 7905}, //1300. T62- IDF Tiran6 (Israeli) ***REV WinSPMBT v13
(1567,61):{7906, 7907}, //1301. T62- tan-green camo ***REV WinSPMBT v13
(1568,57):{7908, 7909}, //1302. T62- desert Tan ***REV WinSPMBT v13
(1569,65):{7910, 7911}, //1303. T62- Brown green tan camo ***REV WinSPMBT v13
(1570,58):{7912, 7913}, //1304. T62-desert pink ***REV WinSPMBT v13
(1571,52):{7914, 7915}, //1305. T62-green ***REV WinSPMBT v13
(2123,53):{8912, 8913}, //1804. Pz-IV ***REVISED winSPMBT v13
(2124,53):{8914, 8915}, //1805. Pz-IV ***REVISED winSPMBT v13
(2125,53):{8916, 8917}, //1806. Pz-IV ***REVISED winSPMBT v13
(2126,53):{8918, 8919}, //1807. Pz-IV ***REVISED winSPMBT v13
(2127,60):{8920, 8921}, //1808. Pz-IV(skirts) ***REVISED winSPMBT v13
(2128,60):{8922, 8923}, //1809. Pz-IV(skirts) ***REVISED winSPMBT v13
(2129,60):{8924, 8925}, //1810. Pz-IV(skirts) ***REVISED winSPMBT v13
(2130,60):{8926, 8927}, //1811. Pz-IV(skirts) ***REVISED winSPMBT v13
(2138,55):{8942, 8943}, //1819. Pz IIIj ***REVISED winSPMBT v13
(2139,55):{8944, 8945}, //1820. Pz IIIm ***REVISED winSPMBT v13
(2140,55):{8946, 8947}, //1821. Pz IIIm ***REVISED winSPMBT v13
(2141,55):{8948, 8949}, //1822. Pz IIIm ***REVISED winSPMBT v13
(2142,62):{8950, 8951}, //1823. Pz IIIm(skirts) ***REVISED winSPMBT v13
(2143,62):{8952, 8953}, //1824. Pz IIIm(skirts) ***REVISED winSPMBT v13
(2144,62):{8954, 8955}, //1825. Pz IIIm(skirts) ***REVISED winSPMBT v13
(2145,62):{8956, 8957}, //1826. Pz IIIn(skirts) ***REVISED winSPMBT v13
(2146,55):{8958, 8959}, //1827. Pz IIIn ***REVISED winSPMBT v13
(2147,62):{8960, 8961}, //1828. Pz IIIn(skirts) ***REVISED winSPMBT v13
(2148,62):{8962, 8963}, //1829. Pz IIIn(skirts) ***REVISED winSPMBT v13
(2149,62):{8964, 8965}, //1830. Pz IIIn(skirts) ***REVISED winSPMBT v13
(2320,62):{9182, -1}, //1982. Curtiss P-40 *** REVISED WINspmbt V13
(2428,60):{9282, -1}, //2082. JadgPanzer IV-70 ***REVISED winSPMBT v13
(2429,54):{9283, -1}, //2083. Stug IIIf ***REVISED winSPMBT v13
(2430,67):{9284, -1}, //2084. Stug IIIg (skirts)(brown) ***REVISED winSPMBT v13
(2431,72):{9285, -1}, //2085. Stug IIIg (skirts)(dark green) ***REVISED winSPMBT v13
(2432,68):{9286, -1}, //2086. Stug IIIg (skirts)(3 tone) ***REVISED winSPMBT v13
(2433,66):{9287, -1}, //2087. Stug IIIg (skirts)(tan) ***REVISED winSPMBT v13
(2434,71):{9288, -1}, //2088. Stug IIIg (skirts)(tan-Brown) ***REVISED winSPMBT v13
(2435,53):{9289, -1}, //2089. Stug IV ***REVISED winSPMBT v13
(2619,75):{4224, 4225}, //2258. T-62 (Dark green___no fuel tanks) ***REV WinSPMBT v13
(2628,54):{4242, 4243}, //2267. T-55 (green) *REV WinSPMBT v13
(2951,85):{4828, 4829}, //2560. T-34/85 - Winter ****Revised WinSPMBT v13
(2968,82):{4862, 4863}, //2577. T-34/85 Dozer ****Revised WinSPMBT v13
(3044,54):{5004, 5005}, //2648. T-34/76 ***REVISED winSPMBT v13-DRG
(3045,57):{5006, 5007}, //2649. T-34/76 BTU ***REVISED winSPMBT v13-DRG
(3046,58):{5008, 5009}, //2650. T-34/76 PT34 ***REVISED winSPMBT v13-DRG
(3047,55):{5010, 5011}, //2651. T-34/85M ***REVISED winSPMBT v13-DRG
(3048,58):{5012, 5013}, //2652. T-34/85 PT34 ***REVISED winSPMBT v13-DRG
(3049,58):{5014, 5015}, //2653. T-34/85 PT54 ***REVISED winSPMBT v13-DRG
(3208,60):{5206, -1}, //2806. P-47 Thunderbolt ****REVISED WINspmbt V13
(3312,61):{5301, -1}, //2901. T-34 improvized apc ***REVISED winSPMBT v13
(3313,50):{5302, -1}, //2902. WPT-34 ***REVISED winSPMBT v13
(3314,50):{5303, -1}, //2903. CW-34 ***REVISED winSPMBT v13
(3315,50):{5304, -1}, //2904. Wzt-1 ***REVISED winSPMBT v13
(3348,58):{5337, -1}, //2937. Su-100 (green) ***REVISED winSPMBT v13
(3351,63):{5340, -1}, //2940. Su-100 (desert camo) ***REVISED winSPMBT v13
(3366,57):{5355, -1}, //2955. Su-85 (green) ***REVISED winSPMBT v13
(3422,51):{5404, -1}, //3004. SU-85 ***REVISED winSPMBT v13-DRG
(3423,62):{5405, -1}, //3005. SU-85 (Polish camo) ***REVISED winSPMBT v13-DRG
(3424,51):{5406, -1}, //3006. SU-100 ***REVISED winSPMBT v13-DRG
(3425,63):{5407, -1}, //3007. SU-100 (Polish camo) ***REVISED winSPMBT v13-DRG
(3426,51):{5408, -1}, //3008. SU-122 ***REVISED winSPMBT v13-DRG
(3616,97):{5789, -1}, // 3189 SU-100 winter ***REVISED winSPMBT v13
(4159,88):{10510, 10511}, //3703. Archer SPA *****Revised winSPMBT v13
(4249,109):{10686, 10687}, //3791. Pz IV NO HULL SKIRTS DESERT ***REVISED winSPMBT v13
(4250,107):{10688, 10689}, //3792. Pz IV NO HULL SKIRTS CAMO ***REVISED winSPMBT v13
(4251,109):{10690, 10691}, //3793. Pz IV NO HULL SKIRTS WINTER ***REVISED winSPMBT v13
(4253,103):{10694, 10695}, //3795. Pz IV BURIED TURRET ***REVISED winSPMBT v13
(4432,89):{11034, 11035}, //3965. T-62 winter ....REVISED winSPMBT v13
(4493,96):{11152, 11153}, //4024. T-34-76 desert *******REVISED winSPMBT v13
(4494,96):{11154, 11155}, //4025. T-34-76 winter ********REVISED winSPMBT v13
(4590,88):{11340, 11341}, //4118. Eitan- RWS - AC&GL ******** Revised winSPMBT v13
(4604,78):{11368, 11369}, //4132. M48A5 winter ********NEW winSPMBT v11 (corrected v13)
(4856,75):{11852, 11853}, //4374. Churchill Mk VII Green ********REV winSPMBT V13
(4873,73):{11886, 11887}, //4391. Brit Boxer MIV Summer ********NEW winSPMBT v13
(4874,73):{11888, 11889}, //4392. Brit Boxer MIV Winter ********NEW winSPMBT v13
(4875,73):{11890, 11891}, //4393. Brit Boxer MIV Desert ********NEW winSPMBT v13
(4876,73):{11892, 11893}, //4394. BW L52 Archer winter ********NEW winSPMBT v13
(4877,65):{11894, 11895}, //4395. PB m31 20 mm ********NEW winSPMBT v13
(4878,72):{11896, 11897}, //4396. PB m31 20 mm winter ********NEW winSPMBT v13
(4882,83):{11900, 11901}, //4398. T-54/55 no fuel tanks Dark Green ********NEW winSPMBT v13
(4883,84):{11902, 11903}, //4399. T-54/55 no fuel tanks Medium Green ********NEW winSPMBT v13
(4884,89):{11904, 11905}, //4400. T-54/55 no fuel tanks Medium Olive Green ********NEW winSPMBT v13
(4885,88):{11906, 11907}, //4401. T-54/55 no fuel tanks Medium Green Camo ********NEW winSPMBT v13
(4886,86):{11908, 11909}, //4402. T-54/55 no fuel tanks Dark Green Camo ********NEW winSPMBT v13
(4887,88):{11910, 11911}, //4403. T-54/55 no fuel tanks Dark Green Camo 2 ********NEW winSPMBT v13
(4888,87):{11912, 11913}, //4404. T-54/55 no fuel tanks Light Green Camo ********NEW winSPMBT v13
(4889,87):{11914, 11915}, //4405. T-54/55 no fuel tanks Black/Green Camo ********NEW winSPMBT v13
(4890,84):{11916, 11917}, //4406. T-54/55 no fuel tanks Desert Tan ********NEW winSPMBT v13
(4891,85):{11918, 11919}, //4407. T-54/55 no fuel tanks Desert Tan 2 ********NEW winSPMBT v13
(4892,85):{11920, 11921}, //4408. T-54/55 no fuel tanks Desert Tan 3 ********NEW winSPMBT v13
(4893,91):{11922, 11923}, //4409. T-54/55 no fuel tanks Desert Tan/Green Camo ********NEW winSPMBT v13
(4894,88):{11924, 11925}, //4410. T-54/55 no fuel tanks Mixed Desert Camo ********NEW winSPMBT v13
(4895,92):{11926, 11927}, //4411. T-54/55 no fuel tanks Desert Tan/ Black Camo ********NEW winSPMBT v13
(4896,95):{11928, 11929}, //4412. T-54/55 no fuel tanks Desert Tan/ Lt Green Camo ********NEW winSPMBT v13
(4897,85):{11930, 11931}, //4413. T-54/55 no fuel tanks Desert Camo 1 ********NEW winSPMBT v13
(4898,85):{11932, 11933}, //4414. T-54/55 no fuel tanks Desert Camo 2 ********NEW winSPMBT v13
(4899,84):{11934, 11935}, //4415. T-54/55 no fuel tanks Winter White ********NEW winSPMBT v13
(4900,90):{11936, 11937}, //4416. T-54/55 no fuel tanks Worn Winter White 1 ********NEW winSPMBT v13
(4901,90):{11938, 11939}, //4417. T-54/55 no fuel tanks Worn Winter White 2 ********NEW winSPMBT v13
(4902,92):{11940, 11941}, //4418. T-54/55 no fuel tanks Worn Winter White/ Mud ********NEW winSPMBT v13
(4903,93):{11942, 11943}, //4419. T-54/55 no fuel tanks Dark Olive "grey wash" ********NEW winSPMBT v13
(4904,95):{11944, 11945}, //4420. T-54/55 no fuel tanks Medium Olive "grey wash" ********NEW winSPMBT v13
(4905,94):{11946, 11947}, //4421. T-54/55 no fuel tanks Light Olive "grey wash" ********NEW winSPMBT v13
(4906,99):{11948, 11949}, //4422. T-54/55 no fuel tanks Olive-"grey wash" ( winter ) ********NEW winSPMBT v13
(4907,102):{11950, 11951}, //4423. T-54/55 no fuel tanks Olive "grey wash" ( Desert Tan ) ********NEW winSPMBT v13
(4908,103):{11952, 11953}, //4424. T-54/55 no fuel tanks Olive-"grey wash" ( Desert grey ) ********NEW winSPMBT v13
(4909,103):{11954, 11955}, //4425. T-54/55 no fuel tanks Olive "grey wash" ( Desert pink ) ********NEW winSPMBT v13
(4910,71):{11956, 11957}, //4426. T-55AMV/AM2 Green ********NEW winSPMBT v13
(4911,71):{11958, 11959}, //4427. T-55AMV/AM2 Camo 1 ********NEW winSPMBT v13
(4912,71):{11960, 11961}, //4428. T-55AMV/AM2 Camo 2 ********NEW winSPMBT v13
(4913,77):{11962, 11963}, //4429. T-55AMV/AM2 Desert ( Tan) ********NEW winSPMBT v13
(4914,77):{11964, 11965}, //4430. T-55AMV/AM2 Desert (Pink) ********NEW winSPMBT v13
(4915,73):{11966, 11967}, //4431. T-55AMV/AM2 Winter ********NEW winSPMBT v13
(4916,89):{11968, 11969}, //4432. T-54/55 W/Fuel tank-Weathered Drk Green ********NEW winSPMBT v13
(4917,89):{11970, 11971}, //4433. T-54/55 W/Fuel tank-Weathered Med Green ********NEW winSPMBT v13
(4918,88):{11972, 11973}, //4434. T-54/55 W/Fuel tank-Weathered Lt Green ********NEW winSPMBT v13
(4919,96):{11974, 11975}, //4435. T-54/55 W/Fuel tank-Weathered Very Lt Grey-Green ********NEW winSPMBT v13
(4920,102):{11976, 11977}, //4436. T-54/55 W/Fuel tank-Weathered Very Lt Green Desert Camo ********NEW winSPMBT v13
(4921,91):{11978, 11979}, //4437. T-54/55 W/Fuel tank-Weathered Desert Camo1 ********NEW winSPMBT v13
(4922,91):{11980, 11981}, //4438. T-54/55 W/Fuel tank-Weathered Desert Camo2 ********NEW winSPMBT v13
(4923,91):{11982, 11983}, //4439. T-54/55 W/Fuel tank-Weathered Desert Camo3 ********NEW winSPMBT v13
(4924,95):{11984, 11985}, //4440. T-54/55 W/Fuel tank-Weathered Desert Green/Camo ********NEW winSPMBT v13
(4925,91):{11986, 11987}, //4441. T-54/55 W/Fuel tank-Weathered Grey-Green ********NEW winSPMBT v13
(4926,83):{11988, 11989}, //4442. T-54/55 W/Fuel tank-WP Weathered ********NEW winSPMBT v13
(4927,91):{11990, 11991}, //4443. T-54/55 W/Fuel tank-Weathered Lt Grey-Camo ********NEW winSPMBT v13
(4928,94):{11992, 11993}, //4444. T-54/55 W/Fuel tank-Weathered Urban Brick Camo ********NEW winSPMBT v13
(4929,87):{11994, 11995}, //4445. T-54/55 W/Fuel tank-Weathered Winter ********NEW winSPMBT v13
(4930,93):{11996, 11997}, //4446. T-54/55 W/Fuel tank-Weathered Desert Camo4 ********NEW winSPMBT v13
(4934,64):{12000, 12001}, //4448. T-80U Winter ********NEW winSPMBT v13
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Old March 18th, 2019, 06:48 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade-WIP

Icon list continued


(4935,69):{12002, 12003}, //4449. T-80U Desert (Alt) ********NEW winSPMBT v13
(4936,67):{12004, 12005}, //4450. BMP-3 /m winter ********NEW winSPMBT v13
(4937,66):{12006, 12007}, //4451. BTR-60PB Winter ********NEW winSPMBT v13
(4938,70):{12008, 12009}, //4452. BRP-3 Val Green Camo ********NEW winSPMBT v13
(4939,71):{12010, 12011}, //4453. BRP-3 Val Winter Camo ********NEW winSPMBT v13
(4940,65):{12012, 12013}, //4454. T-54-1 Summer ********NEW winSPMBT v13
(4941,65):{12014, 12015}, //4455. T-54-1 Winter ********NEW winSPMBT v13
(4942,65):{12016, 12017}, //4456. T-54-1 Desert ********NEW winSPMBT v13
(4943,67):{12018, 12019}, //4457. M1A1 Summer Worn ********NEW winSPMBT v13
(4944,67):{12020, 12021}, //4458. M1A1 Winter Worn ********NEW winSPMBT v13
(4945,67):{12022, 12023}, //4459. M1A1 Desert Worn ********NEW winSPMBT v13
(4946,64):{12024, 12025}, //4460. T-44A Summer ********NEW winSPMBT v13
(4947,64):{12026, 12027}, //4461. T-44A Winter ********NEW winSPMBT v13
(4948,64):{12028, 12029} //4462. T-44A Desert ********NEW winSPMBT v13
(4949,64):{12030, 12031}, //4463. T-44MS Summer ********NEW winSPMBT v13
(4950,65):{12032, 12033}, //4464. T-44MS Winter ********NEW winSPMBT v13
(4951,65):{12034, 12035}, //4465. T-44MS Desert ********NEW winSPMBT v13
(4952,83):{12036, 12037}, //4466. T-62 no rear fuel tanks-Mixed camo1 ********NEW winSPMBT v13
(4953,82):{12038, 12039}, //4467. T-62 no rear fuel tanks-Grey-green ********NEW winSPMBT v13
(4954,81):{12040, 12041}, //4468. T-62 no rear fuel tanks-Med Green ********NEW winSPMBT v13
(4955,77):{12042, 12043}, //4469. T-62 no rear fuel tanks-Camo ********NEW winSPMBT v13
(4956,82):{12044, 12045} //4470. T-62 no rear fuel tanks-Green Camo ********NEW winSPMBT v13
(4957,83):{12046, 12047}, //4471. T-62 no rear fuel tanks-Mixed camo2 ********NEW winSPMBT v13
(4958,85):{12048, 12049}, //4472. T-62 no rear fuel tanks-Tan/Green Camo ********NEW winSPMBT v13
(4959,84):{12050, 12051}, //4473 T-62 no rear fuel tanks-Green/Tan Camo ********NEW winSPMBT v13
(4960,79):{12052, 12053}, //4474. T-62 no rear fuel tanks-Desert ********NEW winSPMBT v13
(4961,78):{12054, 12055}, //4475 T-62 no rear fuel tanks-Desert ********NEW winSPMBT v13
(4962,78):{12056, 12057}, //4476 T-62 no rear fuel tanks-Desert ********NEW winSPMBT v13
(4963,79):{12058, 12059}, //4477. T-62 no rear fuel tanks-Winter ********NEW winSPMBT v13
(4964,79):{12060, 12061}, //4478. T-62 no rear fuel tanks-Winter ********NEW winSPMBT v13
(4965,78):{12062, 12063}, //4479 T-62 no rear fuel tanks-Winter ********NEW winSPMBT v13
(4966,79):{12064, 12065}, //4480. T-62 no rear fuel tanks-Desert ********NEW winSPMBT v13
(4967,67):{12066, 12067}, //4481 DDR T34/85M Green ********NEW winSPMBT v13
(4968,69):{12068, 12069}, //4482. DDR T34/85M Winter ********NEW winSPMBT v13
(4969,69):{12070, 12071}, //4483. DDR T34/85M Desert ********NEW winSPMBT v13
(4970,70):{12072, 12073}, //4484 M60A1 Worn Grey-Green ********NEW winSPMBT v13
(4971,66):{12074, 12075}, //4485 M60A1 Worn Green ********NEW winSPMBT v13
(4972,70):{12076, 12077}, //4486. M60A1 Worn Winter 1 ********NEW winSPMBT v13
(4973,70):{12078, 12079}, //4487. M60A1 Worn Winter 2 ********NEW winSPMBT v13
(4974,68):{12080, 12081}, //4488. M60A1 Winter Camo ********NEW winSPMBT v13
(4975,69):{12082, 12083}, //4489 M60A1 Worn Desert 1 ********NEW winSPMBT v13
(4976,70):{12084, 12085}, //4490. M60A1 Worn Desert 2 ********NEW winSPMBT v13
(4977,70):{12086, 12087}, //4491 M60A1 Worn Desert 3 ********NEW winSPMBT v13
(4978,70):{12088, 12089}, //4492. M48A2 Patton Winter ********NEW winSPMBT v13
(4979,68):{12090, 12091}, //4493. M60 Patton Winter ********NEW winSPMBT v13
(4980,69):{12092, 12093}, //4494. M60A1 Late Winter ********NEW winSPMBT v13
(4981,66):{12094, 12095}, //4495. YPR-765 Winter ********NEW winSPMBT v13
(4982,66):{12096, 12097}, //4496. YPR-765 Desert ********NEW winSPMBT v13
(5167,70): {12271, -1}, //4671 SU-85m (green) ********REVISED winSPMBT v13
(5168,71): {12272, -1}, //4672 SU-85m (winter) ********REVISED winSPMBT v13
(5169,76): {12273, -1}, //4673 SU-85m (green-winter) ********REVISED winSPMBT v13
(5216,100):{12338, 12339}, //4717. T-34/85 BTU Green Camo ********REVISED winSPMBT v13
(5217,100):{12340, 12341}, //4718. T-34/85 BTU Dark Green ********REVISED winSPMBT v13
(5218,97):{12342, 12343}, //4719. T-34/85 BTU Desert ********NEW winSPMBT v12
(5219,101):{12344, 12345}, //4720. T-34/85 BTU Winter Camo ********REVISED winSPMBT v13
(5220,102):{12346, 12347}, //4721. T-34/85 BTU Winter White ********REVISED winSPMBT v13
(5221,102):{12348, 12349}, //4722. T-34/85 BTU Desert Camo1 ********REVISED winSPMBT v13
(5222,102):{12350, 12351}, //4723. T-34/85 BTU Desert Camo2 ********REVISED winSPMBT v13
(5302,67):{12500, 12501}, //4798. TO-54/55 Drk Green ********NEW winSPMBT v13
(5303,70):{12502, 12503}, //4799. TO-54/55 Earth/ Green ********NEW winSPMBT v13
(5304,69):{12504, 12505}, //4800. TO-54/55 Light Green ********NEW winSPMBT v13
(5305,71):{12506, 12507}, //4801. TO-54/55 Earth/ Green2 ********NEW winSPMBT v13
(5306,68):{12508, 12509}, //4802. TO-54/55 Green Camo ********NEW winSPMBT v13
(5307,69):{12510, 12511}, //4803. TO-54/55 Urban Brick ********NEW winSPMBT v13
(5308,69):{12512, 12513}, //4804. TO-54/55 Desert Camo ********NEW winSPMBT v13
(5309,68):{12514, 12515}, //4805. TO-54/55 Desert Tan ********NEW winSPMBT v13
(5310,69):{12516, 12517}, //4806. TO-54/55 Desert Pink ********NEW winSPMBT v13
(5311,70):{12518, 12519}, //4807. TO-54/55 Desert Camo2 ********NEW winSPMBT v13
(5312,68):{12520, 12521}, //4808. TO-54/55 Mixed Camo ********NEW winSPMBT v13
(5313,70):{12522, 12523}, //4809. TO-54/55 Desert Camo3 ********NEW winSPMBT v13
(5314,68):{12524, 12525}, //4810. TO-54/55 Winter 1 ********NEW winSPMBT v13
(5315,67):{12526, 12527}, //4811. TO-54/55 Winter 2 ********NEW winSPMBT v13
(5316,69):{12528, 12529}, //4812. M1 Abrams Summer Worn ********NEW winSPMBT v13
(5317,70):{12530, 12531}, //4813. M1 Abrams Desert Worn ********NEW winSPMBT v13
(5318,70):{12532, 12533}, //4814. M1 Abrams Winter camo ********NEW winSPMBT v13
(5319,69):{12534, 12535}, //4815. ACV-S 30 IFV Winter ********NEW winSPMBT v13
(5320,71):{12536, 12537}, //4816. Jordanian M48A2 Patton ********NEW winSPMBT v13
(5321,62):{12538, 12539}, //4817. Staghound AA ********NEW winSPMBT v13
(5322,66):{12540, 12541}, //4818. Achzarit Mk2 RWS ********NEW winSPMBT v13
(5323,59):{12542, 12543}, //4819. Puma RWS ********NEW winSPMBT v13
(5324,64):{12544, 12545}, //4820. Namer MICV IFV ********NEW winSPMBT v13
(5325,56):{12546, 12547}, //4821. MLVM ********NEW winSPMBT v13
(5326,56):{12548, 12549}, //4822. KSAM ********NEW winSPMBT v13
(5327,59):{12550, 12551}, //4823. K21-105 ********NEW winSPMBT v13
(5328,69):{12552, 12553}, //4824. VBMR Griffon RWS CAMO ********NEW winSPMBT v13
(5329,71):{12554, 12555}, //4825. VBMR Griffon RWS WINTER ********NEW winSPMBT v13
(5330,71):{12556, 12557}, //4826. VBMR Griffon RWS DESERT ********NEW winSPMBT v13
(5331,71):{12558, 12559}, //4827. T-15 Armata HIFV Summer ********NEW winSPMBT v13
(5332,71):{12560, 12561}, //4828. T-15 Armata HIFV Winter ********NEW winSPMBT v13
(5333,72):{12562, 12563}, //4829. T-15 Armata HIFV Desert ********NEW winSPMBT v13
(5334,69):{12564, 12565}, //4830. M109A6/A7 Dark Green ********NEW winSPMBT v13
(5335,69):{12566, 12567}, //4831. M109A6/A7 Worn Green ********NEW winSPMBT v13
(5336,65):{12568, 12569}, //4832. M109A6/A7 Camo 1 ********NEW winSPMBT v13
(5337,65):{12570, 12571}, //4833. M109A6/A7 Camo 2 ********NEW winSPMBT v13
(5338,66):{12572, 12573}, //4834. M109A6/A7 Winter ********NEW winSPMBT v13
(5339,70):{12574, 12575}, //4835. M109A6/A7 Worn Winter ********NEW winSPMBT v13
(5340,69):{12576, 12577}, //4836. M109A6/A7 Desert Tan ********NEW winSPMBT v13
(5341,70):{12578, 12579}, //4837. M109A6/A7 Desert Camo ********NEW winSPMBT v13
(7915,31):{17526, 17527}, //7311. Japan Type 10 Camo ********REV winSPMBT v13
(7916,31):{17528, 17529}, //7312. Japan Type 10 Desert Camo ********REV winSPMBT v13
(7917,31):{17530, 17531}, //7313. Japan Type 10 Winter Camo ********REV winSPMBT v13
(8116,104):{17912, 17913}, //7504. AAVE7A1- 3 tone green camo ********REV winSPMBT v13
(8117,104):{17914, 17915}, //7505. AAVE7A1- 3 tone desert camo ********REV winSPMBT v13
(8118,102):{17916, 17917}, //7506. AAVE7A1- green-green camo ********REV winSPMBT v13
(8119,105):{17918, 17919}, //7507. AAVE7A1- 3 tone green camo 2 ********REV winSPMBT v13
(8120,105):{17920, 17921}, //7508. AAVE7A1- 3 tone desert camo 2 ********REV winSPMBT v13
(8121,98):{17922, 17923}, //7509. AAVE7A1- Winter camo ********REV winSPMBT v13
(8393,65): {18370, 6976}, // 7770 BTR-60P Winter *****NEW winSPMBT v13
(8394,68): {18371, 6976}, // 7771 BTR-60P-A/B Winter *****NEW winSPMBT v13
(8395,63): {18372, 6976}, // 7772 Polaris MRZR *****NEW winSPMBT v13
(8396,60): {18373, 6976}, // 7773 Nakpadon *****NEW winSPMBT v13
(8397,57): {18374, 6976}, // 7774 Ofek *****NEW winSPMBT v13
(8398,71): {18375, 6976}, // 7775 MLVM-ABAL--AMMO CARRIER *****NEW winSPMBT v13
(8610,92): {18579, -1}, //7979 An-2- NK Camo ***Revised winSPMBT v13
(8659,73): {18624, -1}, //8024 Truck Green- Large ********REVISED winSPMBT v13
(8660,74): {18625, -1}, //8025 Truck Winter- Large ********REVISED winSPMBT v13
(8661,74): {18626, -1}, //8026 Truck Desert- Large ********REVISED winSPMBT v13
(8687,93): {18652, -1}, //8052 SU-100m Camo ********REVISED winSPMBT v13
(8688,66): {18653, -1}, //8053 M1064A3 winter ********NEW winSPMBT v13
(8689,66): {18654, -1}, //8054 SU-122 winter ********NEW winSPMBT v13
(8690,70): {18655, -1}, //8055 Patriot ( Desert ) ********NEW winSPMBT v13
(8691,61): {18656, -1}, //8056 TAB-71 AR ********NEW winSPMBT v13
(8860,68): {18917, -1}, //8217 F-35A Japan ********NEW winSPMBT v13
(8861,59): {18918, -1}, //8218 AT-802u ********NEW winSPMBT v13
(8862,58): {18919, -1}, //8219 AC-208 ********NEW winSPMBT v13
(8863,62): {18920, -1}, //8220 AW.660 Camo ********NEW winSPMBT v13
(8864,68): {18921, -1}, //8221 AW.660 Winter Camo ********NEW winSPMBT v13
(8865,68): {18922, -1}, //8222 AW.660 Desert Camo ********NEW winSPMBT v13
(8866,62): {18923, -1}, //8223 HS.780 Camo ********NEW winSPMBT v13
(8867,68): {18924, -1}, //8224 HS.780 Winter Camo ********NEW winSPMBT v13
(8868,68): {18925, -1}, //8225 HS.780 Desert Camo ********NEW winSPMBT v13
(8869,68): {18926, -1}, //8226 Vought F7U Cutlass ********NEW winSPMBT v13
(8870,69): {18927, -1}, //8227 Westland Wyvern-FAA ********NEW winSPMBT v13
(8871,57): {18928, -1}, //8228 J-16 ********NEW winSPMBT v13
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Old March 21st, 2019, 04:04 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade-WIP

The release of these upgrades to winSPWW2 and winSPMBT marks 21 years we have been producing the games (1998 - 2019).

Normally as we do our final preparations for release we have already discussed in part what we will do for the next years release. However, this year is a bit different as these two upgrades are not only large but have also been unusually stressful to assemble and both Andy and I have agreed that we need a break from this and therefore have no plans for next year beyond perhaps getting through a winter where virtually all our spare time is NOT spent getting game patches ready. After 21 years it will be a hugely refreshing change that we are both looking forward to as we are both burnt out and in serious need of a break from what has been over two decades of never-ending game development. Therefore, there are no plans to release a 2020 upgrade. Once we have had some time away from development and the stress caused by it, we may, or not, consider to continue development but if we do it will be on a much more limited basis focusing on code and existing game improvements and FAR LESS on OOB changes.

OOB work on winSPWW2 is frozen. Over 20% of the existing scenarios in winSPWW2 had to be rebuilt this year in one way or another to keep in sync with the OOB changes made this release and as they stand now is the way they will continue to be in the foreseeable future. We are not going to continue to re-work and re-issue scenarios and campaigns for OOB changes that have very little real effect on the way the game plays. Far too much of the time we have available to actually develop the game is spent on OOB change drudgery and the spin-off impact of those changes and it makes it all the more tedious knowing that all that work will have next to zero impact on how the game actually plays. Some may disagree and that is to be expected but all the tools to edit the OOB's have been included with the game with every release so anyone who wants to can adjust the OOB's to suit what they consider "correct". OOB work on MBT may continue but I will not be constantly re-adjusting in service dates for tanks that are constantly under development but never seem to reach troops. When one actually enters service we are interested but the latest delay in their production we do not care about at all. We have found with MBT trying to stay on the cutting edge of equipment only means a lot of rewriting of OOB's over and over.

The bottom line is that game development has not entirely ceased but it will be greatly scaled back after these updates and there are no plans at this time to release in 2020. Since 1998 we have released at least one upgrade for at least one game every year and in some years there were 2 updates a year for both of the two games but there were also 2 open heart surgeries, Andy in 2010 and myself in 2015 then a month later I had a stroke, but through all that, updates for these games were produced. There have been increasingly very long stretches in front of the computer and more than a few sleepless nights that can greatly disrupt normal day to day life. As well this year we had to contend with a full HDD failure of Andy's main computer. We were fortunate we had backups but it still meant two weeks of code work had to be redone and as the computer failed just before Christmas we lost an additional 10 days waiting to find out what was wrong so both Andy and I feel we are entitled to a bit of a break from all this and we fully intend to take one.
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Old March 22nd, 2019, 01:50 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade

NOW AVAILABLE !





Please NOTE.... if you downloaded the patch on April 2, 2019 before 8:26 PM EDT there is a replacement now. Please read post #38 for further details
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Old March 22nd, 2019, 02:16 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade

Don and Andy, thank you so much for all the hard work, effort, and stress you two have put up with and have done for SPWW2 and SPMBT!

You both are indeed deserving a well earned rest and respite, thank you for putting up with all our crap all these years.

Bless you both and rest/recover well!
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Old March 22nd, 2019, 11:19 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade

THANK YOU!

Thanks to you both for all your hard work over 2 decades - although it may not always seem it, we all really appreciate all you to to keep this game moving forward!

Have a VERY well deserved break, and if and when the mojo returns to make the changes and improvements YOU desire we will be here to lap it up.
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Old March 22nd, 2019, 11:28 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade

Thanks DEVS for all your HARD work & dedication. Enjoy your vacation after 21 yrs of continuing to keep such GREAT tactical strategy games SPWW2 & SPMBT relevant.
I am so looking forward to this update!
THANKS & you have my deepest appreciation...BRAVO!
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Old March 23rd, 2019, 10:12 AM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade

I've mentioned this on the WW2 forum but I will here as well.

There may be a delay releasing both patches as a very serious issue has been discovered in the code added to try "level up" the AI's force when it hit the units/points limits and it was set to advance or assault but that unfortunately also effects low point / low unit count games as well giving the AI in some extreme cases troops with the maximum experience level on low point/ low unit count battles.

How long the delay might be or even if this will cause a delay has yet to be determined

Don

EDIT: THIS HAS BEEN RESOLVED
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Old March 23rd, 2019, 12:41 PM
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Default Re: winSPMBT V13 ( 2019 ) Upgrade

Quote:
Originally Posted by DRG View Post
I've mentioned this on the WW2 forum but I will here as well.

There may be a delay releasing both patches as a very serious issue has been discovered in the code added to try "level up" the AI's force when it hit the units/points limits and it was set to advance or assault but that unfortunately also effects low point / low unit count games as well giving the AI in some extreme cases troops with the maximum experience level on low point/ low unit count battles.

How long the delay might be or even if this will cause a delay has yet to be determined

Don
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