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  #1  
Old September 9th, 2008, 12:45 AM

Marek_Tucan Marek_Tucan is offline
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Default New map in works - Bayt Hanun

So... Finally got back to the map making business. This time leaving the Czech Republic and making use of some military topo maps of Israel I got my dirty little paws on

Map size: Largest possible, ie 160x200.
Location: North-Eastern edge of Gaza strip, roughlz in the center Bayt Hanun, will include further several Israeli border villages (Eretz, Yad Mordechai, Netiv Ha'asara) and part of Jibalia from the Gaza strip.

Map would be ideal for Quasam-hunting, as it includes most popular launch areas against city of Sderot.

Just started it yesterday but I have already the topmost strip of the map ready (ie a strip 23 hexes high and all map long). The maps are from 1980's, so less houses there, but intending to make an up-to-date version as well.

Will post a preview image today evening or tomorrow, when I have more.
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Old September 9th, 2008, 08:10 PM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: New map in works - Bayt Hanun

Israeli-arab conflicts? my favorites
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Old September 11th, 2008, 07:04 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: New map in works - Bayt Hanun

Sorry, didn't make it yesterday, preview coming this evening!
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Old September 11th, 2008, 02:37 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: New map in works - Bayt Hanun

Okay, here it is. First draft. Village of Netiv Ha'asara and surroundings, to the south (down) there will be Erez checkpoint and then Gaza strip, to the East Erez village.

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Old September 14th, 2008, 02:13 AM

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Default Re: New map in works - Bayt Hanun

looks great so far
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Old September 16th, 2008, 12:38 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: New map in works - Bayt Hanun

After a bit of hiatus caused by change of monitor (or, rather, of change of table and not willing to manhandle the huge CRT back for just a day) got back to work yesterday, village Erez is ready as well as first parts of Jabbaniye outskirts, today I will make Erez bordercheckpoint/base and will cross the 50% threshold I expect.
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Last edited by Marek_Tucan; September 16th, 2008 at 12:47 AM..
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Old September 16th, 2008, 08:28 PM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: New map in works - Bayt Hanun

Are you going to make a scenario or only the map?
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Old September 17th, 2008, 01:25 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: New map in works - Bayt Hanun

At first, only the map (both 1980s and actual, though if there is some volunteer willing to play with Google Earth and converting the map to current state of things I will gladly leave this to him ), then maybe some Quassam huntingt scenario.
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Old September 17th, 2008, 08:43 AM
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Default Re: New map in works - Bayt Hanun

Quote:
Originally Posted by Marek_Tucan View Post
At first, only the map (both 1980s and actual, though if there is some volunteer willing to play with Google Earth and converting the map to current state of things I will gladly leave this to him ), then maybe some Quassam huntingt scenario.
Converting the map? you mean searching for that exact position?
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Old September 17th, 2008, 02:27 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: New map in works - Bayt Hanun

Nope, I mean I am making the map for 1980's, whereas nowadays there are more buildings and so on. So after making the 1980's map it would be neccessary to alter it to today's state of terrain and inhabitation.
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