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  #11  
Old December 2nd, 2016, 09:08 PM
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Default Re: Move all

No plans to remove it at all
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  #12  
Old December 3rd, 2016, 09:16 AM

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Default Re: Move all

I haven't used it either, but I'll give it a try the next time I play.
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  #13  
Old December 3rd, 2016, 09:24 AM
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Default Re: Move all

.....just remember, small moves until you understand how it works then move the last unit in the formation first unless you are rallying units to the leader in which case move that one hex back and the others will move toward him..... BUT, every circumstance is different so experiment. It's not something I use every move or even every game but once in awhile it's handy.
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  #14  
Old December 10th, 2016, 01:58 PM
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Default Re: Move all

We use it to set maximum firing distances for the whole platoon, doesn't work for the whole company though.
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  #15  
Old December 10th, 2016, 08:00 PM
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Default Re: Move all

only for one formation at a time...coys are multi formation
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