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  #21  
Old September 25th, 2004, 11:56 AM
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Default Re: Floating Point

I'm a sw dev. and every time there's a floating point error one should check for some dangerous ZERO somewhere.

i.e.: if something must be calculated dividing the Range of a weapon by its Power, then if you give Power a value of zero, you could get a f.p. error somewhere...

I'm only trying to guess, hope it helps
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  #22  
Old September 30th, 2004, 10:54 PM
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Default Re: Mod Help

Hey... ah, I just checked something in my files...

Is there a 'maximum' speed for ships in the game?

I've noticed that fighters max out at 1.5 (1500), so I've been adjusting my other ship hulls to be able to come closer to that (1200 peak ATM with the lightest hulls).
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  #23  
Old October 1st, 2004, 08:09 PM

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Default Re: Mod Help

See other thread..
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  #24  
Old October 1st, 2004, 08:14 PM
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Default Re: Mod Help

This maybe a "Dumb" question..but...how do you get itto play in "Windowed"?
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  #25  
Old October 1st, 2004, 11:18 PM
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Default Re: Mod Help

Quote:
mottlee said:
This maybe a "Dumb" question..but...how do you get itto play in "Windowed"?
When you start Starfury, instead of loading the game from the menu that pops up, click on Options. There is an option to set the resolution, and one of them is windowed mode.
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  #26  
Old October 2nd, 2004, 03:19 PM
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Default Re: Mod Help

Quote:
Imperator Fyron said:
Quote:
mottlee said:
This maybe a "Dumb" question..but...how do you get itto play in "Windowed"?
When you start Starfury, instead of loading the game from the menu that pops up, click on Options. There is an option to set the resolution, and one of them is windowed mode.
Bear in mind that it doesn't work all the time... Even with the most up-to-date drives. It won't on my computer, giving me an error message. I'm using a Radeon 7500 128.
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  #27  
Old October 2nd, 2004, 08:19 PM
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Default Re: Mod Help

Windowed runs fine....I like the "FULL" screen better
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