.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #21  
Old October 9th, 2004, 02:24 PM

Imperial Imperial is offline
Corporal
 
Join Date: Apr 2003
Posts: 156
Thanks: 0
Thanked 0 Times in 0 Posts
Imperial is on a distinguished road
Default Re: The Star Trek Mod - Final Update

This all looks very good--thanks alot. Any chance for some improved AI? I know it is hard to do but any improvements are welcome. Also maybe look into the cardassians--in a few games I have played they are still using DUC's--(forgot the modded name) at a very high level. They also colonize like crazy--heh.
Reply With Quote
  #22  
Old October 9th, 2004, 02:30 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Thanks Imperial. The AI is more or less optimized for Higher player settings. When left on low setting they tend to keep using the weaker weapons.

I do plan on working on the AI though. Mainly the Romulans. But all will be addressed to some degree. Hopefully I can improve them.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #23  
Old October 10th, 2004, 06:37 AM

XenoTheMorph XenoTheMorph is offline
Corporal
 
Join Date: Sep 2003
Location: London, UK
Posts: 134
Thanks: 0
Thanked 0 Times in 0 Posts
XenoTheMorph is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Possible bug -
I just noticed that in my game (1.7.5) the Federation (TMP) are using Drone Launchers III instead of cargo holds on thier Colony ships! Also the 8472 are using them for thier transports as well.
__________________
Xeno.

A Pessimist is just an Optimistic Realist.
Reply With Quote
  #24  
Old October 10th, 2004, 08:33 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Thanks. I will look into it. Might be a storage requirment. If the TMP are doing it then it is likely the Federation is doing it as well.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #25  
Old October 14th, 2004, 09:39 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - Final Update

I am looking for a few people to help test the latest changes to the mod. If your interested, please email me.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #26  
Old October 14th, 2004, 10:23 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Say, any chance of getting all those component/facility descriptions fixed up? You know, like the Ferengi Small Anti-Proton Beam having the stock Meson BLaster description?
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #27  
Old October 14th, 2004, 11:07 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Naturally it is. The Ferengi are trying to mis-represent their capabilities.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #28  
Old October 14th, 2004, 11:49 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Quote:
Ed Kolis said:
Say, any chance of getting all those component/facility descriptions fixed up? You know, like the Ferengi Small Anti-Proton Beam having the stock Meson BLaster description?
I will redo them as I go. Thanks Ed.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #29  
Old October 14th, 2004, 11:58 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Quote:
Atrocities said:
I am looking for a few people to help test the latest changes to the mod. If your interested, please email me.
Any takers?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #30  
Old October 15th, 2004, 12:31 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: The Star Trek Mod - Final Update

Here is an update:

Star Trek Mod v1.7.8

1. Changed All Races Troop Tech requpirment to match in the TechArea file.
2. NEED TO Infantry to all Race Design Creation Files
3. Fixed Comp_1230 masking problem
4. Changed Reduced Drone Size by half for all sizes
5. Changed Reduced Drone Planet and Ship warhead damage by half for all sizes
6. Changed Reduced Drone Launcher I - III cargo capacity (To avoid conflict with Cargo Bay)
7. Changed Reduced Satellite Launcher I - III cargo capticy (To avoid conflict with Cargo Bay)
8. Changed Reduced Satellite Size by half for all sizes
9. Added Drone Mount - Reduces size of components for use with Drone by 50%
10. Added Satellite Mount - Reduces size of components for use with Satellite by 50%
11. Changed Propulsion system of the mod. (Testing Phase)
12. Added Warp Core I - V mounts (Based On Ship Size)
13. Added Comp_888 Warp Nacelle to mod -
14. Changed Klingon Stream Weapons to Klingon Disruptors in Klingon Research file.
15 Changed Modified all Races Design Creation files to reflect changes in the new propulsion system
16. Changed Modified Romulan Research file slightly
17. Changed Modified Ai Files slightly
18. Added All New Race EMP files for 2k, 3k, and 5k

I am still looking for a few people to help test these changes. If your interested please email or PM me.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.