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  #21  
Old March 28th, 2016, 03:17 AM
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Default Re: WinSPMBT version 10.0 Upgrade patch

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Originally Posted by jivemi View Post
As a proponent of KISS I'd prefer to scrap the proposed change if there's any risk of unintended consequences to gameplay. If it ain't broke don't fix it and all that. Just my two centavos' worth. Cheers and good luck whatever the decision is.
Any game engine change runs the same risk, that's the nature of programming. Over the years many improvements have been made and while some have had "issues" they invariably get resolved, sometimes with a hotfix if the issue is severe enough.

I've never seen the game code but from what Andy and Don have said it sounds like typical spaghetti code. Having worked with such things in the past myself I stand in awe of anyone that can retain their sanity working on it year after year.
Andy is a GOD!
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  #22  
Old March 28th, 2016, 12:25 PM
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Default Re: WinSPMBT version 10.0 Upgrade patch

I should be able to let everyone know what we are going to do in the next 24 hours
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  #23  
Old March 29th, 2016, 09:57 AM

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Default Re: WinSPMBT version 10.0 Upgrade patch

[quote=Suhiir;833383]
Quote:
Originally Posted by jivemi View Post
I've never seen the game code but from what Andy and Don have said it sounds like typical spaghetti code. Having worked with such things in the past myself I stand in awe of anyone that can retain their sanity working on it year after year.
Andy is a GOD!
You can say that again. Some cats got it and some ain't. Just one semester of BASIC was enough to convince me that programming was far beyond my puny abilities.

Still, it seems calling Andy a God may be going too far. How about Demigod?
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  #24  
Old March 29th, 2016, 01:14 PM

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Thumbs up Re: WinSPMBT version 10.0 Upgrade patch

Gods or not, all hail Andy & Don
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  #25  
Old March 29th, 2016, 08:20 PM
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Default Re: WinSPMBT version 10.0 Upgrade patch

PLEASE NOTE

We pulled the <turret and/or hull facing changes *MAY* now draw enemy opportunity fire> change because the code change spilled over to infantry and the least change of facing for an infantry unit was drawing a furious opfire reaction and I could see this being used to deliberately soak up opfire by units in well protected positions. We will look at it again over the summer.

Don
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  #26  
Old March 30th, 2016, 05:06 AM
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Default Re: WinSPMBT version 10.0 Upgrade patch

Too bad it was a good change.

E for effort !

https://en.wikipedia.org/wiki/Navy_E_Ribbon
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  #27  
Old March 31st, 2016, 05:50 AM

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Default Re: WinSPMBT version 10.0 Upgrade patch

Release today?
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  #28  
Old March 31st, 2016, 08:26 AM
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Default Re: WinSPMBT version 10.0 Upgrade patch

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Originally Posted by Warhero View Post
Release today?
"...aiming for early to mid April..."
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  #29  
Old March 31st, 2016, 08:41 AM

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Default Re: WinSPMBT version 10.0 Upgrade patch

Ok thanks. I didn't saw that somehow...
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  #30  
Old March 31st, 2016, 10:48 AM
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Default Re: WinSPMBT version 10.0 Upgrade patch

Well.... you can't miss it now........
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