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  #181  
Old February 1st, 2011, 05:47 AM

NooBliss NooBliss is offline
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Default Re: CBM 1.7 released

>> Removal of the SDR also decreases blood power.

Mostly for non-blood nations.
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  #182  
Old February 1st, 2011, 06:01 AM

TheConway TheConway is offline
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Default Re: CBM 1.7 released

Not really that much. Non-blood nations couldn't really do blood as much more than a sideshow, and having your main bloodhunter go from >50% chance to find a slave to <50% is significant (mictlan/lanka/hinnom/gath). However, Vanheim is a very sad panda now. Its true though that nief/aby/mari/ulm don't really lose out on much.
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  #183  
Old February 1st, 2011, 09:11 AM
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Soyweiser Soyweiser is offline
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Default Re: CBM 1.7 released

Also add Jotunheim to the list.

You could get b1 Vaetti hags, with a SDR effective hunters. Without, not so much.

Sure they also have 250 gold possible hunters. But that is the more expensive option.

Another thing with the SDR was that is gave "free" blood slaves after 3(hammer)/5 turns. So after 5 turns each hunter with a SDR would get an additional slave. So you would even put SDR's on high blood level hunters.
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  #184  
Old February 1st, 2011, 03:40 PM

NooBliss NooBliss is offline
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Default Re: CBM 1.7 released

Dont put Jotunheim in. The more expensive option is still an option.
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  #185  
Old February 1st, 2011, 08:11 PM
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Default Re: CBM 1.7 released

Sure, the more expensive option is an option. But it still decreases their power.

Just like the increase in gold for the Niefel Giant decreases the power of Niefelheim.

You need to spend more gold in upkeep to get the same amount of slaves as Jotun. So it decreases their blood power.
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  #186  
Old February 7th, 2011, 01:45 AM
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Default Re: CBM 1.7 released

During CBM 1.6 there was talk about reducing the Carrion Woods global for LA Pangaea (while keeping the price thematically high for EA and MA). Seems it is however still 90 gems even for LA Pangaea, which is so high that LA Pangaea will never (be able to) cast it. Carrion Woods is an early game spell which is useless in mid-late game, and it could take ~60 turns to collect the gems for for Carrion Woods in LA (in EA and MA much faster; if you take a pretender that can get CW up, it will be up at around turn 15), because it is much more important to get up Mother Oak up first for LA Pan.
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