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  #11  
Old April 18th, 2003, 07:46 PM
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Default Re: Some Questions About Warp Assaults

Quote:
Originally posted by tesco samoa:
Send a ramming fleet in first. To see what is on the other side
Send in a single stripped down escort; you'll see just as much.
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  #12  
Old April 18th, 2003, 07:52 PM
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Default Re: Some Questions About Warp Assaults

No, scanners can't peek, but a single ship or a drone can, by moving over. If you are putting a huge number of your ships into one fleet, it's generally best not to order it into the unknown without a good reason.

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  #13  
Old April 18th, 2003, 07:54 PM
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Default Re: Some Questions About Warp Assaults

Quote:
Originally posted by QuarianRex:
quote:
Originally posted by SamuraiProgrammer:
Is there a way to decide what ships to enter first (such as ones with better shields, etc.)?
Find a formation that you like and then number all of the ships in the fleet (1, 2, 3, etc.). They should fall into formation in that order since they are aranged alphanumerically. I think. I always have my fleets break formation, so I'm a little rusty on the subject, but I did some experimentation back in the day and that seemed to be the pattern.

In any case it should be good for some experimentation.

If you try it out be sure to post the results.

No, they are positioned in the formation in the order that the ships were constructed.
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  #14  
Old April 18th, 2003, 09:43 PM
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Default Re: Some Questions About Warp Assaults

Quote:
Originally posted by Imperator Fyron:
No, they are positioned in the formation in the order that the ships were constructed.
Probably. I remember that numbering the ships (renaming them with an appropriate number at the front) changed their order in the fleet window and then I did some testing for the formations. Couldn't remember what the results were though.

I knew that construction order was the deciding factor in the cargo window and such but I wasn't sure about fleet formations.
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  #15  
Old April 18th, 2003, 09:47 PM

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Default Re: Some Questions About Warp Assaults

Rex: the idea is you had to pull them out of the fleet to rename them. The numbering of the fleet goes by the order they were added OR counting down from the leader. Im not sure which one.
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  #16  
Old April 19th, 2003, 01:41 AM
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Default Re: Some Questions About Warp Assaults

Here's something I've had success with;

Design a DN with 20 shield generators, some PDC's, ECM, Stealth and Scattering Armor, and one cheap weapon. Add a few of these to your fleet. They'll get pounded and possibly destroyed but the bulk of your fleet should survive that first volly and be able to return fire. This plays on how the game figures out what the "strongest" ship is and how the strategies are set up. It's not foolproof but it does shift the odds a little.
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  #17  
Old April 22nd, 2003, 11:40 PM
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Default Re: Some Questions About Warp Assaults

Taera, if Fyron is right(and I think he is)it doesn't matter what number you give your ships as they will be ordered according to their order of construction.
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