.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #21  
Old November 2nd, 2008, 06:04 PM
Nikelaos's Avatar

Nikelaos Nikelaos is offline
Sergeant
 
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
Nikelaos is on a distinguished road
Default Re: Tunes of Running Away

Haunted forest seems pretty neat as does enchanted forest,

stacking enchanted forest and carrion woods would be an awesome way to get tonnes of freespawn, plus the recruitable troops makes you pretty dangerous without em,

hmmm just trying to think if there are any other freespawn spells like that?
__________________
Melita Mod
Reply With Quote
  #22  
Old November 5th, 2008, 01:34 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Tunes of Running Away

Quote:
Originally Posted by Gregstrom View Post
It doesn't. I believe Haunted Forest turns battlefield dead into Manikins who disappear after the fight.

Carrion Woods turns province population into Carrion units of various sorts outside combat, and said units are yours to command like any other recruits. Some of the carrion units are really rather nice indeed - the carrion elephants and the Sagittarians are prime examples. I don't know if you can get Carrion Ettins this way, or whether that's some sort of hero event only.

Enchanted Forest generates free Vine Men in forest provinces you own.
You get much better carrion creatures with:
strong dominion, and in provinces with temples, and with a strong growth scale.
Reply With Quote
  #23  
Old November 5th, 2008, 01:35 PM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Tunes of Running Away

Quote:
Originally Posted by Nikelaos View Post
Haunted forest seems pretty neat as does enchanted forest,

stacking enchanted forest and carrion woods would be an awesome way to get tonnes of freespawn, plus the recruitable troops makes you pretty dangerous without em,

hmmm just trying to think if there are any other freespawn spells like that?
The quintessial freespawn spell is the death spell that cuases spirits and wriaths, spectres, longdeads to spawn at temples.
Reply With Quote
  #24  
Old November 5th, 2008, 01:49 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Tunes of Running Away

Oddly Haunted Forest caused battlefield dead to rise as Manikins even if you aren't in the fight. As long as it's in your dominion.
I saw it in a border province that fell to indies.
I couldn't tell who they fought for, since neither side had any undead leadership, they just stood there and died.
Reply With Quote
  #25  
Old November 6th, 2008, 02:26 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Tunes of Running Away

Quote:
Originally Posted by chrispedersen View Post

The quintessial freespawn spell is the death spell that cuases spirits and wriaths, spectres, longdeads to spawn at temples.
Is that the LA Ermor national Soul Gate global, or is there something that everyone can cast?
Reply With Quote
  #26  
Old November 6th, 2008, 06:05 AM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: Tunes of Running Away

Yep, that's surely Soul Gate. The only similar thing that comes to my mind is Utterdark, as it has Shades random attacking enemy provinces - but this effect is very different from the one described.

Last edited by Tifone; November 6th, 2008 at 06:09 AM..
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.