The latest history log from the beta. Nice to see some memory sight for colonies.
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Version 1.54:
1. Fixed - The default AI strategy file had some extra text which was causing an error.
2. Fixed - Sometimes panels on the TCP/IP Host window were not in the correct positions.
3. Fixed - Sometimes text on the Treaty Elements window would not wrap correctly.
4. Fixed - Sometimes multiple identical alliances were created.
5. Fixed - In the Alliance Window, the Propose Message and Add Member would often give a blank window.
6. Fixed - You cannot start a ground combat unless a planet has been selected.
7. Changed - Cheat Codes are now off by default if you use the Game Setup window. If you start a Tutorial
or Quick Start game, the cheat codes are on.
8. Fixed - Sys_Get_System_Queues_Ability_Facility_Count and Sys_Get_System_Queues_Specific_Facility_Count were not
working correctly.
9. Added - Limited Sight Memory for planets. If you see a planet with a colony on it, then when that planet is no
longer in current sight it will show the last empire's flag you saw there. The flag will be darkened in
the Main window and darkened on reports and on the Planets window.